Protostar: Pushing Mobile Graphics with UE4 & Vulkan API | Feature Highlight | Unreal Engine

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ProtoStar introduces a slew of new Unreal Engine 4 rendering achievements on mobile, including dynamic planar reflections; full GPU particle support on mobile, including vector fields; temporal anti-aliasing (TAA); high-quality ASTC texture compression; full scene dynamic cascaded shadows; chromatic aberration; mobile dynamic light refraction; filmic tonemapping; improved mobile static reflections; high-quality mobile depth of field; and Vulkan API support with thousands of dynamic objects onscreen. Get Unreal, the first engine to support Vulkan, for free:
http://www.unrealengine.com




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Tags:
Unreal Engine
Epic Games
UE4
UDK
Unreal
samsung
samsung galaxy
computer graphics
mobile world congress
galaxy s7
game development
mobile development
video games
real-time graphics
game engine
qualcomm
gaming
rendering
graphics
vulkan
vulkan api



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