Q&A Panel: Last Dance, Last Chance for Questions | HOLT, SEARS, RAHN, WALZ

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=jJGpxRzbBi8



Duration: 31:39
42 views
0


Delivered at Casual Connect USA, July 2014

After an afternoon being bombarded by ideas and thoughts from industry experts, no doubt there are some unsolved mysteries. Or perhaps you had some questions and topics all along that we have not covered. Here is your opportunity to ask the gathered professionals your burning game audio questions. We will cover music, sound design, voice over, administration, navigating developer relationships, current events such as the case of Austin Wintory and unions, HTML 5, and more! We want to help you succeed, and continue to raise awareness, respect and importance of game audio in the industry.




Other Videos By GameDaily Connect


2014-09-08Pig Eat Ball: From Game Jam to Crunch Time | Nathan FOUTS
2014-09-08Free-to-Play the Indie Way | Jason FADER
2014-09-08Staying Alive and Redefining Indie: A Boomzap Case Study | Christopher NATSUUME
2014-09-08Bringing 3D Printing Into the Mobile Gaming Community | Clayton MITCHELL
2014-09-08Indie Survival Guide | Ernie PANG
2014-09-08Spoiler Alert: Making A Game Backwards | Jeff JENSEN
2014-09-08think small 2014 - A Year of Opportunity for Small Studios | Chris POWELL
2014-09-08Embedding Narrative in Game Design: Telling Stories with Balls | David EVANS
2014-09-08Indie Development and the Economy of Favors | Theresa DURINGER
2014-09-08Rebooting a 4 Year Old Title to The Top of The Charts | Ramine DARABIHA
2014-09-08Q&A Panel: Last Dance, Last Chance for Questions | HOLT, SEARS, RAHN, WALZ
2014-09-08User Acquisition for Start-Ups | Christian CALDERON
2014-09-08An Engagement Focused View of the User and Game Design | Tomo MORIWAKI
2014-09-08Running a Central Service Audio Department at a Premier Social Gaming Company | Greg RAHN
2014-09-08Organic Installs: Designing an Effective Viral Loop | Yaniv NIZAN
2014-09-08Work It Like Phil Spector: Audio Creation for Mobile Device Speakers | Korby SEARS
2014-09-08Game Audio Polish: Make Your Audio Shine! | WALZ, SEARS, RAHN, HOLT
2014-09-08Get Off The Treadmill! | Chelsea HOWE
2014-09-08Five Years to Get It Right….Designing Games for Women (or any Audience) | Jeffrey TSENG
2014-09-08What’s in a Name?: Trademarks, Games, and Audio | Mona IBRAHIM
2014-09-08Chasing the Goddess: Designing to Include Women into the Equation | Terry REDFIELD



Tags:
Casual Connect
Casual Connect USA
Casual Connect USA 2014
Video Game Development (Industry)
Video Game Industry (Industry)
Video Game (Industry)
HTML5 (API)
Voice-over (Film Character)
Sound Design (Field Of Study)
Game Audio
Video Game Audio
Video Game Music (Musical Genre)
Walz Music & Sound
Aaron Walz
Kabam
Absolute Hero Games
Greg Rahn
Korby Sears
Jesse Holt