Bringing 3D Printing Into the Mobile Gaming Community | Clayton MITCHELL

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=tgDQxemCOv8



Duration: 17:50
115 views
2


Delivered at Casual Connect USA, July 2014

3D printing and video games were born around the same time. While video games have now become part of our everyday life, 3D printing is still restricted to people who can meet its demanding technical requirements. In the near future, new services will build a bridge between the users and the technology, so that ordering the physical counterpart of any digital character will be easier than placing an order on Amazon.




Other Videos By GameDaily Connect


2014-11-17Adaptation of an Existing Game to Oculus Rift, Best Practices | Igor DEGTYAREV
2014-11-14Property of Ideas – How to Defend Your Games From Being Copied | D'vorah GRAESER
2014-11-14Gamification of Education - New Frontier | Marko SUVAJDZIC
2014-11-12"I Play 5 Hours a Day, but I’m Not a Gamer": Women Gamers | Martine SPAANS
2014-11-11Strategy and Tactics of Mid-core Game Design | George ERKHAN
2014-11-11Nobody Reads Forever | Alina BRAZDEIKENE
2014-11-10Building Immersion in HOPA Games | Vladimir ZIVKOVIC
2014-09-08Pig Eat Ball: From Game Jam to Crunch Time | Nathan FOUTS
2014-09-08Free-to-Play the Indie Way | Jason FADER
2014-09-08Staying Alive and Redefining Indie: A Boomzap Case Study | Christopher NATSUUME
2014-09-08Bringing 3D Printing Into the Mobile Gaming Community | Clayton MITCHELL
2014-09-08Indie Survival Guide | Ernie PANG
2014-09-08Spoiler Alert: Making A Game Backwards | Jeff JENSEN
2014-09-08think small 2014 - A Year of Opportunity for Small Studios | Chris POWELL
2014-09-08Embedding Narrative in Game Design: Telling Stories with Balls | David EVANS
2014-09-08Indie Development and the Economy of Favors | Theresa DURINGER
2014-09-08Rebooting a 4 Year Old Title to The Top of The Charts | Ramine DARABIHA
2014-09-08Q&A Panel: Last Dance, Last Chance for Questions | HOLT, SEARS, RAHN, WALZ
2014-09-08User Acquisition for Start-Ups | Christian CALDERON
2014-09-08An Engagement Focused View of the User and Game Design | Tomo MORIWAKI
2014-09-08Running a Central Service Audio Department at a Premier Social Gaming Company | Greg RAHN



Tags:
Clayton Mitchell
Mico Studio
Casual Connect
Casual Connect USA 2014
3D Printing (Invention)
Mobile Game (Industry)
Video Game (Industry)