Spoiler Alert: Making A Game Backwards | Jeff JENSEN
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Published on ● Video Link: https://www.youtube.com/watch?v=WTgyLTHYCMQ
Delivered at Casual Connect USA, July 2014
Making a game can be hard. Making a game backwards can be even harder. When Megafuzz set out to make Spoiler Alert - a platformer going left instead of right - it was with the intention of using years of ingrained platformer clichés against the player. But they would soon come to learn that this also proved a challenge to themselves. Hear about the unique design challenges in making a game that does everything backwards.
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Jeff Jensen
Megafuzz
Spoiler Alert
Casual Connect
Casual Connect USA
Casual Connect USA 2014
Video Game Development (Industry)
Video Game (Industry)
Independent Video Game Development
Video Game Design (Field Of Study)