Quixel Mixer. Creation of PBR material with displacement in 3D-Coat.

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Quixel Mixer Asset. Part 1. In this video, we will talk about using 3D-Coat to create a Displacement map with PBR material without UV and retopology, as well as importing this material into Quixel Mixer.

More Quixel tutorials → http://bit.ly/2lYV3vZ


Video content:

00:00 - 00:18 - Intro

00:18 - 1:23 - About what we will talk in this tutorial

1:23 - 3:00 - Load Tiled Box 3 * 3 preset in 3D-Coat. Demonstration of extruding a new layer by using Vox Layer and the new curves.

3:00 - 4:20 - Demonstration of 3D Layers. Drawing a worm and painting with a PBR material. Demonstration of different brush settings for painting.

4:20 - 4:38 - Use pressure to draw a transition from matte to glossy.

4:38 - 5:06 - Export to PBR material by using Export Along Depth Y.

5:06 - 5:47 - Creating a new mix in Quixel Mixer, loading a Paint-layer and import the all PBR textures into it.

5:47 - 6:18 - The ending. Video preview of other lessons.


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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on.

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#quixelmixer #3dcoat #megascans




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