RE4 1 chapter=1 weapon no damage run 5-3 (Killer 7 only)

RE4 1 chapter=1 weapon no damage run 5-3 (Killer 7 only)

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Published on ● Video Link: https://www.youtube.com/watch?v=9hU6TM-cWg4



Resident Evil 4
Game:
Duration: 14:47
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8


This is the one chapter in the game that I was pretty sure would determine if this run was doable or not, and boy did it put up a fight, lol. I had been relying on an FAQ for the GC version to locate magnum ammo, and unbeknownst to me, that version has at least 10 more preset magnum rounds than every other version. So, potentially, a big problem. I had initially planned on upgrading the K7 firepower to the max and capacity to 10 before U3, and then upgrading the capacity to 14 before Krauser, giving me 24 "free" magnum rounds and making both fights much more ammo efficient. HOWEVER, I was down 7 rounds from where I thought I would be at this point, I had only 21 rounds before the U3 fight, and U3+the cages require 24 minimum. So I had to upgrade the capacity to the max (14) before U3. But that meant that I didn't get any free bullets from an upgrade before Krauser! So I had to sell the K7 back, buy another, upgrade the capacity to the max AND upgrade the firepower once. I had basically JUST enough money to do that, and I finished the chapter with literally 0 rounds left, lol. JFC, man.

So all that bullshit was just the headache that was planning this stupid chapter. When it came to executing it... well, it was way, way more annoying that I'd anticipated. U3 is a giant dildo in the cages, and can (and does often!) drop down in a spot where you cannot avoid getting hit. I only have 1 magnum round to spare and it's easy to miss a shot, so I can't afford to shoot the bastard in the cages to avoid getting hit. On top of that, Krauser's final form is pretty terrible with the K7. He has an attack that blocks you from being able to shoot for almost a full second before it lands, so if you don't mash both B and L2 during your shots, you WILL get smacked. I even had a run where I dodged the attack and he STILL KILLED ME. I got to his final form at least 10 times before I finally beat the chapter.

Anyways, this was by no means a perfect run. I just barely missed hitting U3 with the second barrel shot, so that wasted 1 round. I missed a shot on Krauser's final form and got a TON of body shots where I aimed directly on his freaking head, but didn't get the headshot (headshots give a bit over 2x damage). If that final shot didn't land hit the head I would've run out of ammo and failed the chapter!

So far, we have:
1-1: handgun
1-2: flash grenades
1-3: harpoon
2-1: shotgun
2-2: BAR
2-3: Punisher
3-1: Mine Thrower
3-2: Red 9
3-3: TMP
3-4: Blacktail
4-1: SAR
4-2: rocket launcher
4-3: Striker
4-4: Broken Butterfly
5-1: Incendiary grenades
5-2: Riot Gun
5-3: Killer 7

The rules:
1.) Only one weapon may be equipped in a given chapter, and ONLY that weapon may be used, even for opening boxes. This also means that the weapon must be unequipped at the end of the chapter, either by selling or discarding it.
2.) All 19 of the new game weapons must be used.
3.) No damage
4.) Professional difficulty
5.) Saves only at the end of a chapter
6.) Tactical restarts only (to clear enemies out of an area), i.e. no restarts because of a hit or a missed shot, etc.




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2019-09-09RE4 1 chapter=1 weapon no damage run 4-1 (SAR only)
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2019-09-08RE4 1 chapter=1 weapon no damage run 3-3 (TMP only)
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Tags:
resident
evil
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biohazard
bio4
one
chapter
weapon
no
damage
run
perfect
flawless
challenge
pro
mode
professional
5-3
U3
It
cages
maze
jack
krauser
killer 7
k7
only



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