Red Chaos newest gameplay of an Indie RTS with base building & super powers like Command and Conquer
One of the most feature complete upcoming RTS games with fast paced modern unit combat and base building gameplay which is crowned with super weapons and commander powers. Squarecut Games allowed a full preview of Red Chaos The Strict Order is with a demo of its skirmish and multiplayer featuring two evenly matched factions, Iron Hand and the Resistance, which both feature infantry, vehicles and air units along with lots of defensive and offensive base building options.
⭐UPCOMING STRATEGY GAMES⭐
https://www.youtube.com/playlist?list=PLRYGjguAn0CETNi54IC0YsVNFtTdd6Ccc
💥Global Conflagration: https://youtu.be/3ejsTbUXQW8
⚡9-Bit Armies: https://youtu.be/tUR9_cKsTCU
Chapters
0:00 A classic & modern RTS
0:36 Story and multiplayer
1:07 Skirmish
1:29 Collecting resources
1:50 Base building & HQ
2:31 Oil Rigs & Passive income
3:02 UI Sidebar building & recruiting
4:00 No power & Repair power
4:48 Scouting power, ping and sell
5:14 Super weapons & destructive powers
6:05 Infantry units
6:28 Vehicle units
6:46 Air units
7:07 Unit abilities
8:13 Extra unit commands
8:47 Upgrades for units and buildings
9:20 Conclusion
Red Chaos is a classic and modern real time strategy game. Red Chaos offers a variety of strategic aspects based on the strengths and weaknesses of individual units and ensures continuous equality of opportunity through a sophisticated balancing system.
🛒Steam Store link: https://store.steampowered.com/app/1934720/Red_Chaos__The_Strict_Order/
In the future we can expect to play the main campaign and its singleplayer story about the lives of the people who managed to survive an apocalyptic world war and developers plan to have full briefings before each mission with different characters.
As for the multiplayer aspect there will be PvP with leaderboards for up to 3v3 matches on many different maps and possibly a third faction, depending of course on how successful the game is. Skirmish with AI bots of varying skill levels and several customization options is already available.
Red Chaos uses a more traditional system of collecting resources from stockpiles by harvesters which drop them off at a refinery. A basic, rather old school system. You can only construct new buildings on select tiles which expand around your new buildings. You can also use a special building just for extending this build range, and it is actually a required building to unlock the refinery when you start a new match.
In this game you can construct your HQ building but only as long the original one is still standing. Which means if you don’t build a spare, and lose the one you started with, no more main base building for you.
Two other ways to earn money in Red Chaos are capturing Oil rigs and constructing passive revenue generating buildings. Oil rigs are spread around the map and require you to send an engineer to capture them, meaning they can change hands numerous times during a match. As for Generators and Factories, which is how the passive buildings are named depending on which faction you chose, they are constructed inside your base and give a steady passive income, but only after you have unlocked them by teching up.
When it comes to recruiting units, the barracks is present in both factions, as are the regular gun and rocket infantry units, while where the factions differ is the sniper unit in the Resistance faction and the highly mobile robot scout in the Iron Hands faction. That one can even transform and go from a land unit to become an air unit.
Vehicles are similarly mirrored for some types, with both factions having a fast lightly armored vehicle with a gun, a bus-like transport, a tank and a long range artillery unit. On the more unique side, the Resistance has the explosive flying drone and equality explosive truck.
#RTS#gameplay#RedChaos
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