Rendered vs. Real Time: A Deep Dive into the World of Real Time Graphics | SIGGRAPH 2021

Rendered vs. Real Time: A Deep Dive into the World of Real Time Graphics | SIGGRAPH 2021

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Hear from Takuma, a Visual and Spatial Artist, to get a firsthand look at the difference between rendered and real time graphics. This session explores the visual/spatial parameters through the artistic creation of immersive visual worlds through real time graphics. Learn about the difference and intricacies as you will get a workflow walk-through. He utilizes top tools including Adobe Creative Suite, Blender, components of Intel® oneAPI Rendering Toolkit, and more.

Learn more: https://www.takumanakata.com

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Rendered vs. Real Time: A Deep Dive into the World of Real Time Graphics | SIGGRAPH 2021




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