Repton 2 Caverns Part 4

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Published on ● Video Link: https://www.youtube.com/watch?v=AWztiq0s0gs



Game:
Repton 2 (1985)
Duration: 6:28
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Halfway there. The chain begun by Level 17 is the longest in the scenario, and Levels 20, 16, 11 and 6 must be played in order before returning to Level 1 and choosing which chain to tackle next. Fortunately, three of these levels have internal savepoints; Level 11 is the only level in the scenario to have two.

Levels 20 and 11 are both tricky to optimise, as the spirits must be released as early as possible, and Repton must find a route that allows all the cages to be unblocked and the rooms cleared afterwards without too much time spent waiting. (It also helps if the route allows frequent visits to the savepoint!) It's so long since I last played the scenario that I don't remember my old routes, but I'm rather pleased with the route I found here for Level 20.

In between these, Level 16 is a brief interlude, but no less tricky. The cascade of rocks must be carefully controlled, or they will just fall short of reaching the highest cages. In addition, Repton must be aware of the spirits' movements so as not to leave them stranded at the top or trapped at the bottom.

I end at the Level 6 savepoint, with an in-game time of just under 32 minutes.







Tags:
repton
two
caverns



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