Revisiting Prince of Persia: The Two Thrones. Story Gameplay Walkthrough Review
Prince of Persia: The Two Thrones is a 2005 action-adventure video game developed and published by Ubisoft Montreal.
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The Prince of Persia, a seasoned warrior, returns from the Island of Time to Babylon with his love, Kaileena. Instead of the peace that he longs for, he finds his homeland ravaged by war and the kingdom turned against him. The Prince is rapidly captured and Kaileena has no choice but to sacrifice herself and unleash the Sands of Time in order to save him. Now cast out on the streets and hunted as a fugitive, the Prince soon discovers that past battles have given rise to a deadly Dark Prince, whose spirit gradually possesses him...
Play and master two distinct characters - Wield the powers and weapons of two master warriors with different combat styles, attitudes, and histories.
Choose your way to kill - Master the expanded Free-Form Fighting system to destroy enemies in your own style; strangle enemies from afar with the deadly Daggertail; or use a new stealth art to inflict surprise decapitations - the choice is yours.
Battle freely through Babylon - Dominate enemies on the perilous rooftops, dodge through chaotic streets, and ambush pursuers in dark, underground passageways.
Immerse yourself in a dramatic story - Experience unparalleled depth in storytelling as you fight your way through a twisting tale filled with adrenaline, tension and discovery.
Manipulate time to surprise enemies - Execute powerful attacks against entire armies by slowing down or rewinding time, or surprise them by using some all-new Sands of Time powers.
Experience a masterful blend of gameplay - True to the Prince of Persia franchise, the game provides a variety of action combat, agility and story-driven puzzles - all masterfully blended together into a rich gaming experience.
SYSTEM REQUIREMENTS
MINIMUM:
Supported OS: Windows® 2000/XP (only)
Processor: 1.0 GHz AMD Athlon or Intel Pentium III (1.5 GHz Pentium IV or AMD Athlon recommended)
Memory: 256 MB (512 MB recommended)
Graphics:32 MB DirectX 9.0c compliant (128 MB recommended) (see supported list*)
DirectX: DirectX 9.0c
Sound DirectX 9.0c compliant (Dolby Digital Live required for Dolby Digital audio)
Hard Drive:1.5 GB
Peripherals: Windows-compatible gamepad
The Two Thrones is the final chapter of the Sands of Time trilogy, but it was not the last game to be set in its continuity. Two spin-off games set between the trilogy's previous chapters, Battles of Prince of Persia and Prince of Persia: The Forgotten Sands, were released, with the former being available just days after Two Thrones was released.
The game combines exploration and combat. Both elements make use of the Prince's acrobatic capability and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles and using discovered objects to progress. There are also a few on-rails sequences where the Prince must ride a chariot along a long stretch of road at a dangerous, fast speed, requiring the player to avoid obstacles and fend off enemies along the way.
During combat, many of the same moves vital to the player in other situations can be put to use to overpower enemies. An example is the ability of the Prince to jump off walls in order to strike enemies decisively. The player generally attacks enemies and blocks using a dagger, although other objects or factors, such as the Dagger of Time and its time-control abilities eventually prove to be critical to victory. The Dagger of Time can also be upgraded by disabling "sand gates" that enemies may use to summon reinforcements, which will increase the number of sand charges it can hold for its powers and eventually unlock two new abilities that consume multiple sand charges to damage or destroy multiple enemies at once. Continuing the freeform fighting style employed in Warrior Within, the Prince can also obtain secondary weapons from defeated enemies or weapon racks and use them in dual wield combat, with most weapons having limited durability and becoming unusable after a certain amount of hits, or after they are thrown as projectiles or dropped when the Prince turns into the Dark Prince.
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