Rimworld The 25 part 3 : Some Good luck, some bad Luck : Max Difficulty
Thing go well for quite a while, but one unlucky shot takes one of our captains away. We will carry on but with slightly more malice directed at the Royal side.
"The25" rules
Whatever difficulty you are comfortable with or maybe a little more.
Commitment mode, map seed "The25"
No mods that change game balance.
Cant re-roll starting pawns but you can choose any of the available 8.
Pick any location to settle you like, you cannot ever run from this tile.
Recruit pawns until you have hit a total of 25, dead pawns count towards the total, you cannot recruit more than 25.
Once you hit 25 not before, start the mission to get off the planet, reactor, escape ship, royal mission.
You get one points for every pawn you get off the planet alive and one point for every season under 25 it takes you to get off the planet.
You get -1 point for every season over 25 it takes you to get off the planet, the first season is season 0. It only becomes a new season when the date of the 6th hits, so you can be 10 seasons and 14 days in and that still counts as 10 seasons.
https://www.patreon.com/FrancisJohn
Credits song - Dan Lebowitz - Surrender
Mods:
Numbers
Defensive Positions
Color Coded Mood bar
Rim HUD
Replace Stuff
Complex Jobs
Dubs Mint Minimap
Harmony
Heat Map
Allow Tool
Show Draftees Weapon
Camera+
Achtung!
RPG Style Inventory
Food alert
Research Pal
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