Rise and Play’s Sophie Vo On The Skill You Can’t Overlook When Scaling Your Studio

Subscribers:
9,830
Published on ● Video Link: https://www.youtube.com/watch?v=VDJJ5GfZVkM



Duration: 0:00
118 views
4


A seasoned games professional with over 15 years of experience at top-grossing studios, including Rovio, Voodoo, and PlayStation, Sophie Vo knows the drill and how to drive success. But she also learned first-hand that companies can only go from good to great when they have exceptional and empathetic people at the helm. That's why she founded Rise and Play, a company helping studio leadership up their game. Offering services from high-performance team and 1-1 coaching to streamlined hiring, training, and onboarding processes, Rise and Play equips games professionals with the resources and network they need to level up and create lasting change within their company. Sophie joins our hosts Peggy Anne Salz and Brian Baglow this week to discuss common leadership challenges, why she "sees suffering in most leaders," and lift the lid on the 3 questions you can ask yourself to elevate your emotional management skills.

Sophie Vo -   / sophie-vo-riseandplay  
Rise and Play - https://www.riseandplay.io/


CHAPTER TIMESTAMPS
00:00 - Intro
02:44 - Sophie's journey
04:55 - Why pivot now?
08:35 - Common leadership challenges
11:37 - Managers vs leaders
14:40 - What good leaders look like
17:22 - Training leaders
25:28 - Creating the right system
28:50 - How to reinvent yourself
32:46 - Expanding outside the game market
36:05 - Three questions to ask ourselves
38:28 - Favourite games Q&A


* * * * * * * * * * * * * * *


** Let's Connect **
👉🏻 Twitter -   / pgbiz  
👉🏻 LinkedIn Group -   / 144491  
👉🏻 Facebook -   / pgbiz  
👉🏻 Website - https://www.pocketgamer.biz

Check out more world-class speakers sharing their insights and expertise at one of our events. You can find details of our next event here - https://www.pgconnects.com/next-event




Other Videos By PocketGamerbiz


2024-09-17Unicorns, Camels, and Hogs: How Smart Ad Monetisation Saves Your App from Getting Eaten Alive
2024-09-10Google Lead Shines A Light On The Top Trends In Gaming Today
2024-09-05Game Design For Engagement & Retention: How to keep your players playing
2024-09-05Game Economy Design: How to ensure player satisfaction and commitment, with Oscar Clark
2024-09-04TapNation’s Secrets to 1 Billion Downloads in Under 5 Years
2024-08-28Kelly Kang’s Secret Sauce To Monetise Your Game Like A Boss
2024-08-28Highlights from the Pocket Gamer Mobile Games Awards 2024
2024-08-15Mobile advertisers are going in blind on Apple | Fernando Pernica from Nefta
2024-08-14Holistic marketing and re-engaging old users | Will Meltzer from Moloco
2024-08-13Taking Snake.io to the next level and building multimedia brands with Kooapps CEO CK Wang
2024-08-06Rise and Play’s Sophie Vo On The Skill You Can’t Overlook When Scaling Your Studio
2024-07-30How AppHarbr Puts A Stop To Bad Ads Before Your Users See Them
2024-07-25Game Monetisation Design: Strategies, Trends, and Best Practices with Oscar Clark
2024-07-16AdQuantum’s Sergey Sukhov On Strengthening Ad Network Bonds for Better Performance
2024-07-09Inside Nostra's Game-Changing Lock Screen Experiences
2024-07-03The importance of webshops in the mobile market | David Stelzer from Xsolla
2024-07-02Tilting Point’s Enric Pedró On Leveraging IP On A Shoestring Budget
2024-06-27Pocket Gamer Connects San Francisco 2024
2024-06-27Finding your way within a black ocean | Mihai Pohontu from Amber
2024-06-25Metaplay’s Teemu Haila On Scaling And Saving Smaller Studios $1 Million/Year With One SDK
2024-06-25Are games markets bouncing back? | Karl Knights from data.ai