RISE OF THE REDS 1.87 - GLA Africa Campaign Final [C&C Generals Zero Hour]
Rise Of The Reds 1.87 for Command & Conquer Generals Zero Hour is the PUBLIC beta available for everyone. All you have to do is to register at SWR Forums, find Rise Of The Reds 1.87 subforums and download it. It needs both previously installed Rise Of The Reds 1.85 and 1.86. Mod works of course only when your C&C Generals Zero Hour is patched up to 1.04 version of the game. And no, please don't ask me how to install it or where to find the 1.87, I simply don't care and I don't want to be your caretaker. The campaign mission from the video is available in the links below in the description.
And we have reached the end of the campaign, the last final 5th mission. Our objective is to provoke the war between the ECA and Russian Federation, using the Russian tech on the Europeans. This mission is really hard and full of nasty surprises BUT you can use few things later at your advantage. But first, destroy this small outpost with the GLA units and establish a small base. Shame that you are limited to the specified tech without any General Powers, yes? When you deal with destroying the 40 civilian buildings in the city, cross the northern bridge and take care of the base first. Before you destroy all needed 40 buildings, make first a lot of helicopters and establish a small proxy outpost in the city. Once the ECA Superweapons are revealed, find a small gap with little to none AA in the main entrance and push inside with choppers. Try to destroy as much as possible inside the base, it's lightly defended from inside, the mission will become much easier from this moment.
As for the campaign missions
You must place each map in a specified folder in your Documents /Command and Conquer Generals Zero Hour Data/Maps/ directory. Then in the game, take skirmish and choose UNOFFICIAL MAPS.
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