Riviera The Promised Land - PSP - Intro & first hour of gameplay [HD 1080p 60fps]
As a quick heads ups the first twenty five minutes are very intro and tutorial heavy. Oddly the game shows two different versions of the opening intro one in attract mode the other when you start a game. Riviera The Promised Land is a very unique game with how it plays, like a cross between a turn based RPG and a text adventure games of old with a bit of a visual novel game chucked in for good measure. Combat plays just like any Final Fantasy game from the turn based era. Where as travelling or searching the map is where the text adventure elements come in. Performing well in battle is also the key to exploring a area, as you require TP points in order to search an area. These only come from battle and the higher your rank at the end of the battle the more TP points you get. Exploring locations will grant you new weapons and power ups, but be careful some events will trigger monsters or dodge event that require a pressing the right buttons in time. The PSP version is a beefed up port of the GameBoy Advance code so graphically it looks rather awful in many sections battles included it may even have the worse graphics on the system. On the plus side the game has a remixed sound track, all new cutscene art, full voice acting and a new secret eighth chapter (added in for the western and Japanese special edition release of the PSP version). Making it the definitive version of the WonderSwan classic and also the only release of Riviera to get a European version. This is also the first game released in the Dept. Heaven series.
Also known as: Riviera ~約束の地リヴィエラ~ (Japanese title)
Release: 2006
Developer: Sting Entertainment
Publisher: Sting Entertainment (Japan) Atlus (North America) 505 Games (Europe)
Format: PlayStation Portable (PSP) / プレイステーション・ポータブル
The PlayStation Portable release of Riviera The Promised Land is also available on PSN to buy, the game was also released on GameBoy Advance & Bandai WonderSwan.
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All footage in this video is captured direct from a PSP using a PSP HDMI Scaler via a Elgato Game Capture HD60 Pro.