Ultimate Ghosts'n Goblins - PSP - Intro and full world 1 gameplay with all bosses [HD 1080p]
The fifth main game in the Ghosts'n Goblins is the perfect example of what happens when a team who doesn't understand the design behind the previous games tries to make a sequel. It ends up being a game that looks and sounds like the Ghosts'n Goblins series but gameplay wise it really is a stuffed turkey. The difficulty is obtusely hard in places and makes the previous games look like a cake walk in comparison. Balancing is all over the place and the game forces you to back track to previous stages to get all the collectables to finish the game. The gameplay mechanics have also been changed for the worse magic is no longer a charge bar and instead uses a limited points system. The level design is also unforgiving with countless leaps of faith added and other nasty surprises. All in all it lacks the feel of the previous games and was widely disliked by series fans, as a result of which Capcom ended up re-releasing the game in Japan in 2007 with an enhanced port of the game with the Kai subtitle translated it mean revision. That added in a new mode to play more like the previous arcade games in the series and is a huge improvement over this first release.
Ultimate Ghosts'n Goblins only runs at 30fps on PSP.
Also known as: 極魔界村 (Japanese title) Goku Makaimura (Japanese title in English)
Release: 2006
Developer: Capcom / TOSE
Publisher: Capcom / カプコン
Format: PlayStation Portable (PSP) / プレイステーション・ポータブル
Ultimate Ghosts'n Goblins is also available to buy on PSN in North America, there is no EU PSN release and the Japanese PSN version is the Kai re-release.
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All footage in this video is captured direct from a PSP using a PSP HDMI Scaler via a Elgato Game Capture HD60 Pro.
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