RoboCop Rogue City - Max Settings, 30 Minutes Gameplay [RTX 4070, Core i9, 4K, 60 fps]
This new game has some excellent next-gen graphics and brings some serious 80's nostalgia with it. It is now the third Unreal Engine 5 game that I've tried and I managed to run it on maximum settings on my fairly high-end hardware. I didn't experience any of the reported crashes most likely coming from the pirated versions that other people are playing. I did run into some issues with frame-generation but turned that option off and then the game ran even smoother without it.
RoboCop: Rogue City is a first-person shooter set in Old Detroit. Playing as RoboCop, the player must clear the city of criminals, conduct investigations, and can also give out parking tickets. The game is set in between the films RoboCop 2 and RoboCop 3. Anne Lewis, RoboCop's police partner from the films, accompanies the player.
The player is given various side quests throughout the game and can choose how to solve them, for example by selecting between different dialogue options. The outcome of these quests varies depending on the player's choices. For instance, the player can choose between using violence or a peaceful approach when seeking information from suspects. The overall storyline and ending are also altered depending on decisions made by the player. RoboCop's public trust score can be built up by interacting with citizens, also affecting gameplay. The player's primary weapon is RoboCop's Auto 9 gun, which has unlimited ammunition. Weapons dropped by enemies can also be picked up by the player and used for a limited amount of time. Items in the game's environments, such as exploding barrels and televisions sets, can also be flung around. Due to RoboCop's metal exterior, he takes only minimal damage from gunfire. The player can regenerate lost health or use enemies as human shields against gunfire. The player also starts out with several abilities, including night vision and a flashbang shockwave. Time can also be slowed down briefly to kill enemies and clear an area faster. These abilities, as well as the Auto 9, can be upgraded over time. The player can also use a scanning ability to search for enemies, misdemeanors such as traffic violations, and disorderly conduct.
RoboCop: Rogue City features an original storyline based on the first three RoboCop films. The game is being developed by Teyon, and is published by Nacon in partnership with Metro-Goldwyn-Mayer, which holds the rights to the franchise. The three companies worked together to ensure it is faithful to the films; the development team watched them multiple times to incorporate their satirical aspect, especially that of the first film.
RoboCop: Rogue City was developed using Unreal Engine 5. Original RoboCop actor Peter Weller returned to provide his voice and likeness for the game. RoboCop's sluggish movements are also incorporated, despite first-person shooters generally using swift gameplay. Piotr Latocha, the game's director, said that reaching a balance on RoboCop's movements was one of the biggest design challenges on the project: "He's kind of slow and tankish, and we need to be true to the lore, but also we cannot be super slow and super heavy".
RoboCop: Rogue City was announced in July 2021, and the first gameplay trailer was unveiled a year later. It was initially scheduled to release in June 2023, but this was later pushed back three months, before being delayed further. The game was released for PlayStation 5, Windows, and Xbox Series X/S on 2 November 2023. A demo was released for PC through Steam on October 4th, 2023. A version for Nintendo Switch was announced alongside the first gameplay footage in 2022, but was officially cancelled on October 20th, 2023. It is the first console-based RoboCop video game since 2003's RoboCop.
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