The Callisto Protocol - PSN Essentials, PS5 Gameplay [Playstation 5, 4K, 60 fps]
I've finally gotten around to playing it now that it's free... Well not really free but available if you have a subscription to PSN Essentials. Here's a look at my first hour of gameplay on PS5. I have to say that the graphics look really next-gen and pretty awesome. I still need to get my hands on the new Dead Space Remake too.
The Callisto Protocol is set in 2320 at a prison colony called Black Iron, operated by the United Jupiter Company, and located on Jupiter's moon Callisto. The player takes the role of a prisoner Jacob Lee (Josh Duhamel) held at Black Iron, finding themselves in the midst of an alien invasion that appears to have been engineered by the prison's warden. When inmates begin to transform into monstrous creatures, the prison is thrown into chaos.
The origins of The Callisto Protocol began with the formation of Striking Distance as a studio within PUBG Corporation (now PUBG Studios) in June 2019, helmed by Glen Schofield, who had previously co-created the Dead Space series at Visceral Games. The studio was created to expand the PUBG: Battlegrounds universe by creating a narrative driven game. Schofield said that when he met with PUBG Corporation where they explained their goal to expand the PUBG narrative, he already had the concept for The Callisto Protocol in mind and presented that to them and worked with them to fit his idea into their universe. However by May 26 2022, Schofield stated that the game had grown to be its own story and is no longer connected to PUBG, though there remain small nods to the latter.
Schofield wanted to keep the game grounded in reality to some degree, and thus selected a potentially human-colonizable location like Callisto as the setting. The moon has been theorized to have a subsurface ocean of water, which Schofield believed could offer a mystery to tie into the game.
Among others working on the game include Steve Papoutsis, who also co-developed the Dead Space series and led the series following Schofield's departure from Visceral; Scott Whitney, a designer on the Dead Space series; and Christopher Stone, the animation director for the former series. Of the 150 employees of Striking Distance, Schofield said that about 25 to 30 former coworkers from Visceral Games and Sledgehammer Games are part of Striking Distance working on The Callisto Protocol. Several journalists commented on thematic and gameplay similarities to the Dead Space series. Notably, the game appears to include the same type of diegetic interface that Dead Space had used by a holographic indicator on the back of the prisoner's neck that indicates their health status and other attributes to the player. Schofield said that the comparisons to Dead Space reflect on his style of game, and while he still wanted to create something different, the allusions and inspiration from Dead Space fell out naturally from his creative approach. It got announced that actor Josh Duhamel will provide the voice and motion capture for main protagonist Jacob Lee. At Comic-Con 2022, it was revealed that Karen Fukuhara and Sam Witwer would be joining the cast. Fukuhara will be playing Dani Nakamura, leader of the resistance group A Better Way, while Witwer will portraying Leon, the captain of the Prison Guard.
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