RPGMMV - A Faster Way To Award Randomized Loot - RPG Maker MV Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=LPK7OpupA-0



RPG Maker MV
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Tutorial
Duration: 10:35
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How's it going everyone, in this RPG Maker MV Tutorial video we take a look at a faster and probably better way to allocate loot to the player randomly. We use this method with a common event, making it easy to call in another event like an npc or chest. We basically roll a random number, store that number in a global game variable, pass it into a temp variable via script call and use $gameParty.gainItem($dataItems[x],1); x will be the temp variable (I use item as the temp var name in the video.)
We talk briefly about a way to further improve the MV engine, and then go over how to setup the item, weapon, and armor database so that you can call a number between x and y and all those items you want to drop will be in between those values. Pretty simple method, and I hope you guys find this helpful. You could even call this common event upon using an item, like you get a lootbox item, use that item and it calls the common event, if you wanted to handle it like that. Many possibilities, let me know if you come up with a cool script call and I'll see about making a tutorial on it and crediting you for it. Anyway, thanks for watching! :)

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RPG Maker MV Statistics For Driftwood Gaming

At this time, Driftwood Gaming has 4,379,079 views for RPG Maker MV spread across 926 videos. His channel uploaded over 32 days worth of RPG Maker MV videos, roughly 50.43% of the content that Driftwood Gaming has uploaded to YouTube.