Running F2P Mobile Games As A Service | Matthew DAVIE

Subscribers:
11,400
Published on ● Video Link: https://www.youtube.com/watch?v=4mJrrl_bVmc



Duration: 28:09
991 views
6


Breaktime Studios, a leading developer of casual free-to-play mobile games, has successfully launched and sustained four iOS/Android titles in the past year, including Pocket Potions, Sweet Shop, and Dream Dresses. This session will focus on how to successfully operate free-to-play mobile games as a service, and especially how to incorporate real-time user feedback into the game experience.

Delivered at Casual Connect Seattle, July 2012.

Download Slides: http://casualconnect.org/lectures/design/running-f2p-mobile-games-as-a-service-matthew-davie




Other Videos By GameDaily Connect


2012-08-18Leveraging Community for Game Design | Joey KLEIN
2012-08-18Selfish Creativity: Can Making the Game You Want to Play Lead to Success? | David THOMSON
2012-08-182012: Social Games Year in Review | Dave ROHRL, Steve MERETZKY
2012-08-18It's Always More Fun With Friends: Building Successful Social Mobile Franchises | Vijay THAKKAR
2012-08-18Flying on Bullets, Rainbows and Cash: Jetpack Joyride | Phil LARSEN
2012-08-18From Social to Mobile: The Game has Changed but So Can You | Mike SEGO
2012-08-18Oregon Trail: American Settler - Navigating Gameloft's trek to Free-to-Play | Samir EL AGILI
2012-08-18How Games Get Published in Today's Dynamic Market | MOLEDINA, JACOBSON, BOYES, RITTER, CARROLL
2012-08-18Infinity Blade 2 ClashMob: Hacking the Social Graph | Joe GRAF
2012-08-18Developing for Tablet First | Greg HARPER
2012-08-18Running F2P Mobile Games As A Service | Matthew DAVIE
2012-08-18LIVE Enable Your Mobile Game: WORDAMENT Case Study | Alex TARRAND
2012-08-18Reaching Today's Teens: Adapting Your Games to the Right Platforms | Paul LaFONTAINE
2012-08-18Mobile Downloadable to Mobile Social | Vlad SUGLOBOV
2012-08-18Don't Stop Polishing: The Need to Stand Out in Mobile/Social | Nick BHARDWAJ
2012-08-18Why Tweens Aren't Playing Your Games | Peter HOFSTEDE
2012-08-18Turning Your Players into Collectors | Derrick MORTON
2012-08-182-Way TV: Playful Learning Reshaping the Relationship between Entertainment and Education | GAMES
2012-08-18Technology, Kids & Learning: The Future and the Opportunities | Scott TRAYLOR
2012-08-18Gaming in the Classroom: What Do Teachers Really Think? | Allisyn LEVY
2012-08-18Guidelines for Successful Mobile Interactive Apps for Children | Carla FISHER



Tags:
Matthew DAVIE
Breaktime Studios
Casual Connect
Casual Connect Seattle 2012