Developing for Tablet First | Greg HARPER
With 665 million media tablets expected to be in use worldwide by the end of 2016, Supercell sees the tablet emerging as the platform of choice for the next generation of gamers. Anticipating this growth, Supercell recently announced its 'tablet first' strategy, which puts game development for the tablet front and center to meet the demand for engaging game experiences on the platform. In this lecture Greg Harper, general manger, North America at Supercell, will discuss this strategy and leave attendees with a deeper understanding of designing for the tablet from the ground up. Specific talking points would include: iPad vs. Android development, tablet vs. Smartphone, the tablet audience, designing for tablet-specific features, monetization on the tablet, social element integration for tablet, and more.
Delivered at Casual Connect Seattle, July 2012.
Download Slides: http://casualconnect.org/lectures/design/developing-for-tablet-first-greg-harper
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