Rust for game devs – is it useful and can it compete with C++? - Lukas Vogl GDDG18
For his master thesis the presenter is implementing parts of a modular game engine in Rust. To see if Rust can compete with C++ in this domain the same modules are implemented in C++ and then are benchmarked against the Rust ones. This talk will present the results of this thesis and the benachmarks as well as introduce game devs to the language. After the talk the audience knows the main features of Rust, why it is interesting for the game development sector and what problems are solved that exist with C++. The presenter will also show some drawbacks and show how to overcome the quite steep learning curve.
Studied Computer Science @ FH Technikum Wien and currently doing Master Game Engineering & Simulation there. Working as Junior Programmer @ Purple Lamp Studios. Very interested in C++, Low-Level Programming, Game Engines and Rust. Tutor for C/C++ @ FH Technikum Wien. Previously worked as game programming intern @ Sproing (6 Months in Angry Birds Holiday) . Loves cats.
GameDev Days Graz 2018, 31. August - 2. September, TU Graz
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