Ryse: Son of Rome (PC) Playthrough - NintendoComplete

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Published on ● Video Link: https://www.youtube.com/watch?v=wu7l9YdWBZU



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Duration: 5:06:25
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A playthrough of Crytek's 2014 hack-and-slash beat 'em up for PC, Ryse: Son of Rome.

The PC port of this Xbox One launch title is a pretty substantial improvement over the original. There's nothing different in the gameplay, but this runs natively at 1080p at a much higher framerate, making the already beautiful graphics that much better with the smoother animation. I really like this game. It's short, simple, and a blast to play for its short run-time. It's also extremely "cinematic", meaning you do end up watching a fair amount, but the fighting did have enough variety and depth to keep it engaging. The insane amounts of graphic violence also don't hurt the entertainment value! Those execution moves!

I'm playing on the easiest difficulty. It's not terribly difficult on the higher levels, but the fights last quite a bit longer, and this was already an absurdly huge file to upload. I didn't care much to play it for skill anyway - it was more mindless entertainment than anything else. I also am playing with a character that had previously cleared the game, so that's why I don't start at level one, as well as why I have most of the abilities at the beginning. They don't rmake the game any easier or harder to any major degree, but they do make you much more efficient.

It reminds me a lot of Beowulf and Conan on PS3/360, just much prettier and more interesting.

I know that this is not at all the type of game I usually record for the channel, but I just bought a new laptop and wanted to see if all the hype claiming that the new mobile GTX 1070 is as powerful as the desktop version is true. It absolutely is - I'm running this at 1080p with every detail maxed out and it had no problem whatsoever (running on i7 6700HQ, 16gb ram, from ssd). I had to turn on v-sync because of the horrible screen tearing, and recording with G-sync turned on just makes the video stutter all over the place, but without v-sync I was going anywhere between 95-145fps, with it typically sitting average around the 125fps mark. I think the occasional stutter in the recording is from using Fraps (note to self: stick with Shadowplay) and saving the video to the same drive from which I was playing. They are 100% absent when am not recording. I also should apologize for the slightly muddy quality in the areas with a lot of grass - my original 35gb file was crystal clear. YouTube's evil compression demons had their way with it a bit. It's not too bad, but still, I was hoping it would look better for how careful I was to encode it at the best possible quality.

I'm not sure I'd buy an Xb1 to play it, but I'd recommend grabbing on Steam on sale for sure (I got a while back for $5)!
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No cheats were used during the recording of this video.

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