SANDAL SWORDSMAN - Let's Play 「 Luminous Plume 」 - 1

SANDAL SWORDSMAN - Let's Play 「 Luminous Plume 」 - 1

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Published on ● Video Link: https://www.youtube.com/watch?v=l26gY90RsL0



Category:
Let's Play
Duration: 35:39
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4


Luminous Plume
Developed by XenoHorizon LLC
Steam link: https://store.steampowered.com/app/1432480/

Walkthrough/Playthrough/Let's Play

Description:

Raven is a shabby-looking swordsman participating in a tournament, but performs surprisingly well against his more seriously dressed opponents. However, he has a dark past with the Calamity golems, and he won't be able to run from this past after he discovers that these golems are still active.

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Playlist: https://youtube.com/playlist?list=PLTpePONC4QaMkcqCw-CHcPij5d6Gr8zqW

Next: https://youtu.be/XXIlw-YgCbs

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I don't know what this game was made with, but it has a very similar directory to most RPG Maker MV games. 🤔

Bosses and enemies in this game don't stagger easily, so I have no idea how we're supposed to efficiently use techs with long animations, since even the Shield gets drained pretty quickly.

0:00 Champion's Crown

You have to fight several consecutive battles before reaching the boss, all of which introduces mechanics. However, if you get too injured, you can stand still and heal before starting the next round.

6:04 Boss: Valerie (Nightmare)

She can't be as easily facetanked as the previous foes, due to her speed. Her only weakness is that she doesn't have much range, so you can probably use hit-and-run tactics.

9:06 Ambushed

The match ends in a draw, and Raven and Valerie are captured by some strange armored grunts. However, Raven used his aura to stay conscious and mark their key, which he then teleports to himself along with his sword. This allows Valerie to leave, though she wants to learn how to use aura later.

16:03 Crystal Caverns

The normal enemies can be facetanked with shield, since you can easily recover AP with your normal attacks faster than they can drain it. Just don't expect that trick to work on bosses.

There are treasure chests containing artifacts, and you can examine them again for empty chest messages.

There's also a stale mechanic that forces you to use different attacks if you want to prevent damage decay, but it's hard to make use of when we can't truly combo enemies like in Tales.

20:09 Boss: Crystal Calamity (Nightmare)

Despite Raven stating that the boss isn't at full power, it's still a huge step up. It has a deadly multihit ice pillar move that can melt your shield. Even if you try to keep your distance, it can launch a huge ice projectile, though I wonder if I can duck under it. You'll have to make use of Flash Guard or somehow dodge it.

32:21 Southlight Village

You can talk to the villagers for lore if you want.

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