Scorpion Heavy Pistol  is fun - gameplay using it in Mass Effect 3 Legendary Edition [PC 1080p HD]

Scorpion Heavy Pistol is fun - gameplay using it in Mass Effect 3 Legendary Edition [PC 1080p HD]

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Scorpion is a semi-automatic heavy pistol that fires low-velocity, squash-head projectiles with a dual use. Thanks to the high-explosive filler – the projectile are secured to the target on impact. You can also turn it into a proximity mine by shooting into the surface. Scorpion’s uniqueness is in the fact that it can shoot projectile that can glue to an enemy. In other words – they work a lot like sticky grenades and ones you hit the target – it won’t be able to get rid of the mine stuck on the armor. Also, Scorpion is an accurate gun and it is kind of hard to miss the target with this pistol. So called “sticky grenades” go off in about three seconds which means – you will have enough time to hide or dodge from its impact. Let’s not forget about the fact that you can shoot projectile on the ground and use them as proximity mines. In this case they explode immediately which gives you a perfect trap tool that will definitely be irreplaceable in “hold the position” situations. By all means, the biggest problem of this gun is that it has a very low clip and reserve capacity. Also, it is very heavy and some classes won’t feel comfortable using it. But, if used in a proper manner, Scorpion can turn into a perfect protector, destroy multiply targets and force the enemies to get out from behind the cover.

The Scorpion is found during the mission Priority: Sur'Kesh in the corner next to the power switch. It is also purchasable from Aegohr Munitions post-mission if it was missed.

- The Scorpion is unique in that it fires explosive projectiles similar to sticky grenades instead of conventional slugs. Shots detonate roughly three seconds after attaching, therefore the bulk of the damage is not instantaneous, though there is a very small amount of immediate damage done upon impact.
- If the slug is fired to the ground and not attached to an enemy it acts as a proximity mine and will detonate immediately if an enemy is nearby. Players can take advantage of this characteristic of the gun to work around the detonation delay of the slug in the heat of battle.
- One weakness of the Scorpion aside from delayed damage is its very low clip and reserve capacity. Accuracy is critical to using the Scorpion effectively, though this is somewhat mitigated by the explosive nature of the shots.
- The Scorpion is one of the heavier pistols. This can be mitigated by upgrading the weapon or equipping it with the Pistol Ultralight Materials mod that comes with the Mass Effect 3: Leviathan DLC. Squadmate power recharge times are unaffected by weapon weight, making a Scorpion equipped with the Pistol Heavy Barrel mod a powerful weapon option for squadmates like Liara or EDI who can't equip the heavier weapon types.
- The Scorpion's biggest strength is its explosive rounds, which can damage or destroy multiple grouped enemies with a few shots. This trait also allows the Scorpion to hit enemies behind cover if shots can be placed such that the splash damage will connect.
- One other attractive feature of the Scorpion is perfect projectile accuracy at any range. The rounds aren't affected by gravity and will travel straight to where the crosshair is pointing without random deflection, however both projectile travel time and minor muzzle climb have to be taken into account. The Pistol Scope mod provides little benefit for the Scorpion.
- Lighter humanoid enemies will often stagger when a round sticks to their body, and again when the round detonates, interrupting their actions and drawing them out of cover. This can be useful for preventing combat rolls or evasions to enable powers or follow-up shots to connect.
- It's worth noting that the effect of ammo powers activate when the shot hits the enemy, and the effects remain until detonation. Because the Scorpion has a high chance to activate the effect on hit, this can make a Scorpion enhanced with Cryo Ammo particularly deadly to clustered, unprotected enemies. On Normal difficulty, it is possible to one-shot unarmored Cerberus troops with this combination.
- Due to the "sticky bomb" nature of its munitions, Weapon Mods or ammo bonuses that increase armor and/or cover penetration are useless here.
- The Scorpion does not benefit from bonus headshot damage. Due to the sticky bomb nature of the projectiles, headshots are not possible with this weapon. There is no benefit gained from or for using powers with this heavy pistol that increase headshot damage.




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