
Scum Game Update News - Squad Disabling, Revolvers, and MORE
Scum Game Update News - Squad Disabling, Revolvers, and MORE
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Hello there ladies and gentlemen and today I want to talk a bit about a pretty meaningful patch that is dropping later this week in SCUM. Lets get into it.
So in the SCUM reddit, user noodle0101, also tagged as a Dev Whisperer, dropped a preview of changes coming to SCUM later this week. These changes include mechanical changes, crafting changes, weapons, mines, and some general bug fixes.
I know there are a lot of people who dislike the mines in the game. Many people even stopped playing because of them. You go somewhere, get a lot of loot, just to explode a little later in a random area. But mines do play a vital role in base defense. They can be used for legitimate purposes or nefarious purposes, the question then is: How can we balance the effects of mines. Well, there are a few ways the developers plan to test. The first is to allow players to craft or find some sort of a detector. In my imagination I envision a metal detector type of device. What the developers don’t want to do is restrict your gameplay and usage of them by disableing where you place them, but equip players with the ability to at least defend themselves against them. The other option they are toying with is to change up the crafting resources needed to create mines, making them more complex and time consuming to create. This would help as well. Perhaps we will see both soon!
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