Serving a Global Audience | Brian OH
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It's not easy to satisfy a local audience, let alone a global one. As a developer and publisher, GAMEVIL provides games and game services to a worldwide audience. Join Brian Oh, Director at GAMEVIL, as he shares case studies of executing a global operation and how they are looking to expand.
Delivered at Casual Connect Asia, May 2013.
Download Slides: https://s3.amazonaws.com/Casual_Connect_Asia_2013_Presentations/Brian_Oh_CCAsia_2013.ppt
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