Reality Check on HTML5 - Will 2013 Bring The Breakthrough | Alexander KRUG

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=Nno56zIX_Pg



Duration: 27:41
469 views
2


Predicted to become a future of cross-platform entertainment and frowned upon by some global players, HTML5 delivered so far an unstable performance. With today's capabilities and well known challenges of the technology, one wonders if HTML5 can compete with native development and how to monetize the technology in gaming sector. Alexander Krug will present SOFTGAMES's insights on the launch, promotion and monetization of HTML5 titles. A discussion on upcoming trends, major KPI´s and insights will round up the session.

Delivered at Casual Connect Asia, May 2013.

For slides, visit: http://gamesauce.org/news/2013/05/30/alexander-krug-on-the-possiblities-of-html5-casual-connect-video/




Other Videos By GameDaily Connect


2013-06-10Serving a Global Audience | Brian OH
2013-06-10Facebook Platform for Games: Partnering in Asia | Jessica LEE
2013-06-10Maximizing Player Retention and Monetization in F2P Games | David CHIU
2013-06-10Realtime Multplayer-Launching Globally, Playing Locally | Tom SPERRY
2013-06-10How a Japanese Mobile RPG Made it Big Outside Japan | Tetsuya MORI
2013-06-08Mobile Games Distribution 2.0: Why the Big Appstores Won't Do the Job for You | Tim KOSCHELLA
2013-06-08M&A Interview with the Buyers | Jan BECKERS, Jim PERKINS
2013-06-05Pants Optional: Scaling a Virtual Company | Gabby DIZON
2013-06-05Global Trends in App Store Monetization | Junde YU
2013-05-31Tablets and TVs -- The Next Wave of Smart Growth | Colin SEBASTIAN
2013-05-25Reality Check on HTML5 - Will 2013 Bring The Breakthrough | Alexander KRUG
2013-05-25Skill Based Gaming and Wagering on Core Games | Paul KIM
2013-05-24Profitable Longevity Strategies for Social Gaming -- No More Risky Business | Aber WHITCOMB
2013-05-24An Overview of the Asian Mobile Market with Android | Wai Cheong CHOY
2013-05-24How to Define Just Right KPIs For Mobile Game Operation | Ibrahim DAI
2013-05-23One Man Indie Game Development: The Survival Guide | Erick GARAYBLAS
2013-05-22Creating a Niche-Based Game Development Company | Anuj TANDON
2013-05-22The End of Social Games? | Arthur CHOW
2013-05-22The Mystery Land of Russian Mobile Market | Alexander DUBROVIN
2013-05-22The Future of Game Development in the Philippines
2013-05-21Is There a Series A Crunch in Asia?| PAINE, LEVIT, CHUA KEE LOCK, SIM, BEHNAM, THONGSRINOON



Tags:
Alexander KRUG
Softgames
Casual Connect Asia 2013
Casual Connect