SFML Tutorial -- Sprites, Textures and Images

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Text Version: http://www.gamefromscratch.com/post/2015/10/20/SFML-CPP-Tutorial-Sprites-and-Textures.aspx

In this tutorial we look at drawing sprites on screen. This includes loading a texture from disk and drawing it as a sprite. We also look at programmatically creating an image then using it as our texture source.

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In the next tutorial we will then look at using multiple images in a single texture ( sprite sheet or texture atlas ) and simple animation.







Tags:
SFML
Gamedev
GameFromScratch
tutorial
2D
C++