SHC 2022: SM64 Generations

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Super Mario 64
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Duration: 12:30
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Welcome back to my coverage from the Sonic Hacking Contest 2022,

This time we play through SM64 Generations which adds Mario from the N64 game to Sonic Generations but requires you to have a Super Mario 64 rom in order to run.

This game is made by: Skyth

Here is a link to download it for yourself: https://shc.zone/entries/contest2022/661


Here is the info from the SHC page:
""Play as Mario from Super Mario 64 in the Steam version of Sonic Generations with his exact physics and moveset from the original game!

This mod does not come with any assets from the original game. For the mod to function properly, you need to provide a valid copy of the NTSC-U version. When you first open the game with the mod, a prompt will appear for you to select your ROM file.

MD5: 20B854B239203BAF6C961B850A4A51A2

SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE

Controls

Left Stick: Move player
Right Stick: Move camera
A: Jump or swim
X: Punch or kick
B: Toggle wing cap
Y: Actions from vanilla game
Left/Right Trigger: Crouch
Left/Right Bumper: Go out of bounds in 2D
Left/Right Trigger and Left/Right Bumper at the same time: Kill player
Remarks

Do not use the "Fix Input at Arbitrary Framerates" code with this mod unless you can ensure you can keep up stable FPS.
Classic and Modern Sonic are supported in both vanilla and modded stages. If either of the characters crash, you might have conflicting mods or codes enabled.
You cannot play the game from the start to finish due to not all stages being beatable. A 100% save file is required.
You might not be able to make it through some loops due to lack of dash panels. In these situations, you can hold down bumpers to go out of bounds and continue the level. Please make sure to keep holding till you completely make it out of the loop.
You can use the wing cap as many times as you want. Utilize it to its best potential.
If you get stuck, you can hold down LB + RB + LT + RT at the same time to kill the player and return to the last checkpoint.
Known Issues

It's very easy to clip into collision. If you get soft-locked, please utilize the LB + RB + LT + RT key combo to restart from the last checkpoint.
There are certain animations in the game that don't have SM64 counterparts, so these don't get handled properly.
All stages in the vanilla game are beatable but some of them require incredibly precise tricks, so take that in mind. Most bosses cannot be beaten.
Water works for the most part, but the rising water in Chemical Plant is not going to function correctly."

Credits:
"Main Developers

Skyth
Decompilation Projects

sm64
sm64-port
libsm64
Community Code Developers

Ahremic
Hyper
Sajid
Zoney
brianuuuSonic""


I hope you enjoyed this video.


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