Sid Meier's Civilization IV: Warlords PC 30 Minutes Gameplay HD

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Sid Meier's Civilization IV: Warlords is the first expansion pack of the turn-based strategy video game Civilization IV.
Civilization IV (also known as Sid Meier's Civilization IV) is a 4X turn-based strategy computer game and the fourth installment of the Civilization series. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005.
Civilization IV uses the 4X empire-building model for turn-based strategy gameplay, in which the player's main objective is to construct a civilization from limited initial resources. Most standard full-length games start the player with a settler unit and/or a city unit in the year 4000 BC. As with other games in the series, there are by default five objectives the player can pursue in order to finish the game: conquering all other civilizations, controlling a supermajority of the game world's land and population, building and sending the first sleeper ship to the Alpha Centauri star system, increasing the "Culture ratings" of at least three different cities to "legendary" levels, or winning a "World Leader" popularity contest by the United Nations. If the time limit for the game is reached and none of the previous goals has been fulfilled by any players including game AI players, the civilization with the highest total game score is declared winner. A large departure from earlier Civilization games is a new graphics engine created from scratch, based on the Gamebryo engine by Numerical Design Limited (NDL).

Warlords added many new features to the original game. These include:

A new category of Great People known as "Great Generals".
The ability to institute vassal states.
Eight new scenarios.
Six new leaders and civilization playable in single-player and multiplayer.
Brennus (the Celts)
Shaka (the Zulu)
Ragnar (the Vikings)
Hannibal (Carthage)
Wang Kon (Korea)
Mehmed II (the Ottomans)
Four new leaders for existing civilizations.
Stalin (Russia)
Churchill (England)
Ramesses II (Egypt)
Augustus (Rome)
Three new leader traits (Charismatic, Protective and Imperialistic).
Unique buildings for each civilization.
Three new wonders.
New units, resources, and improvements.

#civilization #sidmeier #strategygames




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