Sid Meier's Civilization V (2009)

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Sid Meier's Civilization V
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♦ Title: Sid Meier's Civilization V
♦ Publisher: 2k Games
♦ Published: 2004
♦ Developer: Firaxis Games
♦ Format: Windows 7
♦ Genre: Turn based strategy
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[Synopsis]

I bought this game on Amazon in 2010, and it was the last Civilization game that came with a box, a manual, and a poster. I ran this game on a Athlon Phenom II 945 3.0 GHZ computer with about 8 GB of ram, and it ran well with those specs. Unlike Civilization IV, you could only play this game on Steam even if you had a physical copy of the game, which was a bummer. By 2009, everyone who had a computer was expected to have broadband internet, like everyone was expected to have a dial up modem in the 1990s. Requiring games to run on a network, like Steam did help with piracy of software, because it had a registry which was connected to database to ensure the software you had was legit! Today, we don't have physical software media, like DVD-ROMs anymore, for most of it is paid for online via website and downloaded. I haven't bought a computer game with any kind of media or box since 2011.

The game format was changed drastically from the previous version, but it kept some of the changes from Civilization IV, like strategic resources. In this game, you had to have one strategic resource to support a military unit or a industrial structure. For example, if you had four units of oil, you could support 4 units of armor or fighters. If you had 10 units of coal, you could build and support ten factories. In addition, you could only have one unit per hex tile on the map, so you could not stack units, like Civilization IV. This format was like the Panzer General series from SSI back in the 1990s. Having limits like this made the game more challenging, like playing a game of chess. The key commands remained the same as all other previous Civilization games, like R is to build roads, F is to fortify, spacebar is to skip a turn, etc. You could still go into your city and see the inside of a city, like all previous versions of Civ. The only thing that changed was combat in that you can't stack units.

Civilization V supported 3d rendered graphics, and Directx 9/Direct 10 were supported. Directx 10 was better, and you had to have a more up to date graphics card to support it. Back in 2010, I had a Geforce GTX 260 896 MB video card. I have to say this version of Civilization had the nicest graphics, and you can set your settings as high as 1080p (1920 x 1080). Back in 2010, I ran the game on 720p (1280 x 720), because the game ran rather sluggishly at 1080p. When I made a video of this game, I ran it on a I7-10700KF, Geforce RTX 3060 12 GB, 32 GB of DDR4 ram, and I was surprised that it even ran on my new computer in 2022! Sometimes, you have problems running older programs on the latest computer hardware, but this wasn't the case for this program.

It seems like every new version of Civilization comes with new features, some people may not like these changes, but for me I just accept it. In my opinion, I liked the change when it came to combat. I also liked the leader interface where you had 3d rendered graphics, because it was more realistic. I didn't really miss the palace building screen where your people reward you for your achievements. The happiness index was changed from the previous version of Civilization where it was by city, but a overall all index. It was shown by a face at the top center area of the screen, so if you had a green happy face with a number of 1 or greater people were generally happy in your civilization. On the other hand, if you had a red unhappy face with a number from 1 or greater it would affect your overall productivity. The way you can make people happy is by getting luxury resources, like sugar, cotton, dyes, marble, nutmeg, pepper, tobacco, etc. You could use a worker to create an improvement to harvest these resources, or you can get it by trading with your neighbors. Another new feature is city states, and these are minor civilizations in the game you can influence. The more influence you have with these minor states means, you can trade with them for resources, and you can ally with them.

Overall, I thought Civilization V was a great game, and I will make another video about Civilization VI.
The Civilization franchise never got old for me, I played the first game in 1991 up to Civilization VI in 2016. The Sid Meier's Civilization franchise really stood the test of time!
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