SILENT HILL 2 DIRECTOR'S CUT Gameplay Walkthrough Part 1 - Intro | Hard | Full Game
My 1st playthrough of Silent Hill 2 Director's Cut. My Silent Hill 2 Director's Cut Gameplay Walkthrough will feature the Full Game Story Campaign (Main Scenario: Letter From Silent Heaven & Sub Scenario: Born From a Wish) played on the hardest difficulty (Action Level Hard & Riddle Level Hard). This series will include Single Player, Campaign, A Review, All Cinematics, All Secrets, All Collectibles, All Cut Scenes, All Weapons, All Bosses, The Ending, All Enemies, All Maps, All DLCSs, All Endings, All Monsters, All Maps, All Coins, All Puzzles, All Saves Points, Pyramid Head, Reactions, Soundtrack, OST. So Let's Play.
Silent Hill 2 is a 2001 survival horror game developed by Team Silent, a group in Konami Computer Entertainment Tokyo, and published by Konami. The second installment in the Silent Hill series, Silent Hill 2 centers on James Sunderland, a widower who journeys to the town of Silent Hill after receiving a letter from his dead wife informing him that she is waiting there for him. An extended version containing an extra bonus scenario, Born from a Wish, and other additions was published. A remastered high-definition version was released as part of the Silent Hill HD Collection.
While not focusing on the characters and plot threads of the first Silent Hill game, Silent Hill 2 takes place in the series' namesake town, located in Maine. Silent Hill 2 is set in another area of the town, and explores some of Silent Hill's backstory. The town draws upon the psyche of its visitors and ultimately forms alternative versions of the town, which differ depending on the character. The concept behind the town was "a small, rural town in America"; to make the setting more realistic, some buildings and rooms lack furnishings.
Born from a Wish is a side-story scenario in the special editions and re-releases of the game in which the player takes control of Maria shortly before she and James meet at Silent Hill. After waking up in the town with a gun and contemplating suicide, she resolves to find someone.
The objective of Silent Hill 2 is to guide player character, James Sunderland, through the monster-filled town of Silent Hill as he searches for his deceased wife. The game features a third-person view, with various camera angles. The default control for Silent Hill 2 has James moving in the direction that he is facing when the player tilts the analog stick upwards. Silent Hill 2 does not use a heads-up display; to check James' health, location, and items, the player must enter the pause-game menu to review his status. Throughout the game, James collects maps, which can only be read if there is sufficient light or when his flashlight is on. He also updates relevant maps to reflect locked doors, clues, and obstructions, and writes down the content of all documents for future reference.
Much of the gameplay consists of navigating the town and finding keys or other items to bypass doors or other obstructions, with less focus on killing enemies. Occasionally puzzles will be presented, often with riddles left for the player to interpret. The difficulty levels of the enemies and the puzzles are determined independently by the player before starting the game. James keeps a radio with him, which alerts him to the presence of creatures by emitting static, allowing him to detect them even through the thick fog. He also tilts his head in the direction of a nearby item or monster. For combat, he finds three melee weapons and three firearms over the course of the game, with another two melee weapons unlocked during replays. "Health" restoratives and ammunition can be found throughout the game.
Silent Hill 2 is available for PS2, PS3, Xbox, Xbox 360 and PC.
Timestamps
00:00 Intro - Part 1 - Intro
01:16 Intro Cinematic/Trailer
05:08 Gameplay
31:25 Outro - Part 1 - Intro
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