Skyrim [PS4] Playthrough #054, Thieves Guild: Scoundrel's Folly

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The Elder Scrolls V: Skyrim
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Let's Play
Duration: 53:50
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This is video #054 in my playthrough of The Elder Scrolls V: Skyrim Special Edition on the PlayStation 4. I am playing the game vanilla. This game has been rated M for Mature by the ESRB. This video does not contain commentary. To view the commentary version, click here: https://youtu.be/4jEY8bS9mRo

The Elder Scrolls V: Skyrim [PS4] (No Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML26WuDTOKYxsk0WL-3AU8XjA

The Elder Scrolls V: Skyrim [PS4] (Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML25Nu-1wNBrkoNXZuxLg9Nau

Previously, Davilas did the Thieves Guild quest "Dampened Spirits". Now, he will do the next quest, "Scoundrel's Folly". Brynjolf has told Davilas to speak to Mercer Frey, the guild leader.

In the Ragged Flagon Cistern, Davilas talks to Mercer Frey. He sends Davilas to pressure Gulum-Ei, a Thieves Guild contact in Solitude. Optionally, Davilas can talk to Brynjolf for further information.

Davilas talks to Brynjolf, who provides some background about Gulum-Ei. Bryn emphasizes that Gulum-Ei should not be killed.

After leaving the Ragged Flagon Cistern, Davilas fast-travels to Solitude. He locates Gulum-Ei within the Winking Skeever. He is not terribly forthcoming. When Davilas attempts to bribe him, Gulum-Ei tells Davilas to steal a case of Firebrand Wine from the Blue Palace.

Davilas goes to the Blue Palace. The Firebrand Wine Case is on a table in the east of the first floor. It is close to the stairways that lead downstairs and upstairs.

Back at the Winking Skeever, Davilas delivers the Firebrand Wine Case to Gulum-Ei. Gulum-Ei rewards Davilas with some Soul Gems and then provides some information, but I don't think that's the whole story. Gulum-Ei will leave, and Davilas must shadow him.

Davilas shadows Gulum-Ei outside of Solitude and to the East Empire Company docks. Gulum-Ei goes into the East Empire Company Warehouse, which Davilas must lockpick open. Fortunately, it is only an Apprentice-level lock.

Davilas follows Gulum-Ei through the warehouse. Along the way, there are some East Empire Wardens that will attack on sight.

Eventually, Davilas goes through the entrance to Brinewater Grotto. There, he must confront Gulum-Ei. There are some bandits to get past first.

After taking out the bandits, Davilas confronts Gulum-Ei. He names a woman named Karliah, who sounds like a bad person. Gulum-Ei hands over the Goldenglow Bill of Sale. After Gulum-Ei is done talking, Davilas has to return to Mercer Frey in Riften.

After unlocking the back door, Davilas can get past some Horkers and exit to Skyrim. This is the proper entrance to Brinewater Grotto.

Davilas fast-travels to the Thieves Guild hideout in Riften. Down in the Ragged Flagon Cistern, he talks to Mercer Frey again. He does not like hearing the name Karliah. This concludes the quest "Scoundrel's Folly".

The next quest, "Speaking with Silence", begins right away. Davilas must rendezvous with Mercer Frey outside the Snow Veil Sanctum, which is a Nord burial ruin north of Windhelm.

Thanks for watching!

This video is part of my playthrough of The Elder Scrolls V: Skyrim Special Edition. I am playing the version of the game released for the Sony PlayStation 4 in 2016. All characters, story, music, artwork, and other components of this game are the property of their respective owners.

Played on the Sony PlayStation 4 Slim. Recorded with the Elgato Game Capture HD device and software. Produced with Adobe Premiere Pro CS6.




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Sony PlayStation 4
Elder Scrolls
The Elder Scrolls V
Skyrim
Bethesda Game Studios
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