
Smash Remix - Classic Mode Remix 1P Gameplay with NTSC-J Yoshi (VERY HARD) No stock loss
More Smash Remix - Classic Mode Remix 1P Gameplay on VERY HARD videos here:
https://www.youtube.com/playlist?list=PLDWFmCQ3GLKgWWJdKiUIGvKWGgkD33iFh
This was harder than expected, possibly by the lack of practice and without using Yoshi. Enjoy the video!
There are some notable differences between NTSC-U Yoshi and NTSC-J one.
Changes from NTSC-J to NTSC-U:
🟢 Yoshi's double-jump has increased armor (110 → 140).
🟢 Yoshi's double-jump has increased horizontal velocity (0.35 → 0.4).
🟢 Yoshi has increased air speed (40 → 44).
⚪ Yoshi has increased falling speed (55 → 58).
⚪ Yoshi has increased gravity (2.7 → 2.8).
⚪ Up tilt and down tilt now have a medium kick sound rather than a heavy kick.
🟢 Down smash deals 1% more damage (13% → 14%) and launches opponents at a lower angle (35° → 30°), improving its KO and edgeguarding potential.
Goes without saying that there are also some Gameplay changes in general:
The distance traveled by Smash DI is 40% longer, allowing the defender to get out of combos much easier and making it so multi-hitting attacks are less reliable.
All attacks have 1 extra freeze frame.
The shieldstun formula has changed from d * 1.75 + 3 (rounded up) to d * 1.62 + 4 (rounded down). This essentially means that most attacks have slightly reduced shieldstun unless they deal 1%, 2%, 4% or 5%.
The momentum slide has been removed for all characters.
Timestamps
00:00 Stage 1 - Vs. Wolf
00:37 Stage 2 - Vs. Dark Samus Team [vs.18]
02:57 Stage 3 - Vs. Wario
04:04 Bonus Stage 1 - Break the Targets (Failure)
04:57 Stage 4 - Vs. Star Fox (Fox and Falco)
06:21 Stage 5 - Vs. Lucas
05:13 Stage 6 - Vs. Giant Ganondorf
08:17 Bonus Stage 2 - Board the Platforms!
08:52 Stage 7 - Vs. Kirby Team [vs.8]
09:54 Stage 8 - Vs. Bowser
10:59 Stage 9 - Vs. Mad Piano
12:50 Bonus Stage 3 - Race to the Finish!
13:25 Stage 10 - Vs. Fighting Polygon Team [vs.30]
16:18 Final Stage - Vs. Giga Bowser
Download the release here: https://github.com/JSsixtyfour/smashremix/releases/tag/0.9.7
Sound Test list and credits: https://docs.google.com/spreadsheets/d/1yeC5JkOGL7s436La4KzVDRBIdaHUcPRnj6FKSJlPgZo/edit#gid=0
The rom can be played in Nintendo 64 (through everdrive + Expansion Pack), Project 64 and Retroarch (Not tested). It can also be played in Not64 (Wii homebrew app), but it suffers from several sound glitches in my case.
My Playlists:
All Super Smash Bros. Classic Modes (64 to Ultimate - Hardest Difficulty):
https://www.youtube.com/playlist?list=PLDWFmCQ3GLKhe-vBfwOTVgm-OsN0U-gzk
Super Smash Bros. Ultimate Classic Mode Speed Runs 9.9:
https://www.youtube.com/playlist?list=PLDWFmCQ3GLKgyjrULbidlnsHwZJzQo29T
Super Smash Bros. Brawl Classic Mode on Intense:
https://www.youtube.com/playlist?list=PLDWFmCQ3GLKiGw1NEIjx_Y3TCXbq71fEj
Super Smash Bros. Ultimate Classic Mode (Final Round in 9.9):
https://www.youtube.com/playlist?list=PLDWFmCQ3GLKh8g4coyt6X7Gy85wmopyAS
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