Some early tests for a Dino Crisis character (Regina)
People who know me know how much love I have for the Resident Evil serie. However, there is another serie dearly missed by fans from Capcom... Dino Crisis.
I started to test the retargeting and its flexibility with character having a different skeleton hierarchy for them. Mixing sone animations retrived from Lyra game project, AnimStarterPack and Mixamo. Maknig adjustments and mixing to get acceptable animations on a main character.
Regina character model was retrieved from Artstation (credits to Navid and sk8terwawa)
T-Rex was retrieved from Sketchfab (can't remember which artist though, if you can point me the name I'll update it)
Of course, Dino Crisis is a trademark from Capcom all copyrights belong to them.
Other Videos By Phil_D Game Dev
2024-07-27 | Basic behavior for pushable objects |
2024-07-05 | Experimenting the Animation Sample project and a custom character mesh and skeleton |
2023-05-01 | Dino Crisis project (Update #6) |
2023-04-21 | Dino Crisis project update #5 |
2023-04-09 | Dino Crisis: adding more stuff to it (update #4) |
2023-03-28 | Dino Crisis "Battery Puzzle" mini game |
2023-03-21 | Some core base systems Dino Crisis implementation |
2023-02-12 | Some early tests for a Dino Crisis character (Regina) |
2022-02-12 | Base Project In Early Stage |
Other Statistics
Dino Crisis Statistics For Phil_D Game Dev
At present, Phil_D Game Dev has 145 views spread across 2 videos for Dino Crisis, with his channel publishing less than an hour of Dino Crisis content. This is 20.69% of the total watchable video on Phil_D Game Dev's YouTube channel.