Sonic Character Development - Maria Robotnik Day 003 - CC4 Morphs + ZBrush Adjustments and Hair
Todays session was a continuation of refinements to the face via a combination of sliders, direct mesh edits, and some light work in Zbrush. Finally in the end I caved and bought the CC4 hair builder kit to try and have some quick hair cards ready to go since I do not have so much time left for this short. Its jank but for now it will have to do.
If you are a CC4 user you may wanna follow this whole process just to keep up with some success stories, missteps and backtracks. There will be plenty of mistakes made I assure you, but the point is taking advantage of these pre-rigged humanoids, putting your own new bones and appendages on them and still retaining CC4s built in facial rigging if you are like me, a character modeler/texturer with no animation chops whatsoever. Come along for the journey, this mess is finna be wild!
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