Sonic Character Development - Maria Robotnik Day 002 - CC4 Morph Sliders and ZWrap test
Todays session was an attempt to see if Gen AI is getting any closer to being viable for a real production tool. I took a head I generated over in ChatAvatar just to see how well its forms came out. Long and short of it, Chat Avatars stuff looks good when using its diffuse texture but as for the model still not exactly perfect even for casting a Zwrap around your intended head model. So after trialing through that train wreck Im back to manually trying to update the face for a near likeness look.
If you are a CC4 user you may wanna follow this whole process just to keep up with some success stories, missteps and backtracks. There will be plenty of mistakes made I assure you, but the point is taking advantage of these pre-rigged humanoids, putting your own new bones and appendages on them and still retaining CC4s built in facial rigging if you are like me, a character modeler/texturer with no animation chops whatsoever. Come along for the journey, this mess is finna be wild!
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