Soon It Will Be Hard Telling What Isn’t AI | Elden Ring
Sometimes it's hard telling exactly how much experience an opponent has in the game. Often some opponents seem to behave exactly like NPCs, repeating only a small set of specified behaviors. Seems like it'll only be a matter of time until someone creates a neural network ai for controlling multiple online opponents. With a large portion of the player base already spamming everything until they find something that is very rewarding and then spamming only that until they stumble onto something more rewarding, the input and output values for training an AI are easy enough. Just have to make sure that unique circumstances are accounted for, like platforming and doors, otherwise the bots might get stuck on them...
Fun fact someone actually made such a thing for DS1 called "Project King" but it was actually good at pvp, really good.
https://youtu.be/xPrB8jJ4oGU
https://youtu.be/S65DWqqn5gE
Clip captured during a livestream on 2022.07.23
App Ver. 1.05
Calibrations Ver. 1.05
#EldenRing #EldenRingPVP
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💀 Build Setup
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Level: 40 (+7/3 upgrade)
Starting Class: Vagabond
Vigor: 35, Mind: 10, Endurance: 19
Strength: 15, Dexterity: 13,
Intelligence: 11, Faith: 9, Arcane: 7
Equipment:
Godskin Peeler +7 (Spinning Slash, Keen)
Godskin Peeler +7 (Raptor of the Mists, Cold)
Armor:
Mushroom Crown, Guardian Garb (Full Bloom), Briar Gauntlets, Tree Sentinel Greaves
Talismans:
Ritual Shield Talisman / Blessed Dew Talisman
Kindred of Rot's Exultation
Stargazer Heirloom / Millicent's Prosthesis
Radagon's Soreseal
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