Source SDK in 45 seconds - Making objects have physics

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Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks?

This is how you'd do it.

To make a sphere like this please watch this video

http://www.youtube.com/watch?v=Chxz3zKwvGM

If you'd like to know how to make objects move in a controlled fashion (ie, elevators) I also have a video on that HERE: http://uk.youtube.com/watch?v=BEGuXyo7o2Q

Please note that although making physics stuff this way seems really cool, it is subject to limitations. If you have too many objects together (say, a brick wall), they will end up vibrating against each other and messing up your game. There is no fix that I can find, until the physics engine for Half Life 2 is updated. You should be fine with 20-30 objects, though.

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● 3kliksphilip: https://www.youtube.com/3kliksphilip
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