Spider-Man (2000) Nintendo 64 Gameplay in HD (Project 64)
Game name - Spider-Man
Console - Nintendo 64
Game Release - 2000-11-21
Publisher - Activision
Genre - Action
The game has the player controlling Spider-Man as he goes through each level, either trying to reach the exit or complete a certain objective. The player must retry the current level if Spider-Man runs out of health, falls off a building or fails to complete certain objectives such as rescuing a hostage. Spider-Man is able to utilize his spider powers to traverse the environments, being able to crawl on walls and ceilings, swing short distances and instantly zip between certain points. In combat, Spider-Man can utilize a limited supply of web-cartridges to attack his enemies, either webbing them up to stall or defeat them, increasing the strength of his attacks or forming an explosive barrier. Spider-Man can also find comics, which unlock a Spider-Man comic book issue cover in the menu screen, as well as power-ups such as Spider-Armor which temporarily increases his strength and defense, and Fire Webbing which is effective against symbiotes.
Project 64 Settings
Full screen resolution - 1920x1080
Refresh rate - 60Hz
Windowed resolition - 1280x960
Aspect ratio - 16:9
Anisotropic filtering - x16(High)
N64-style 3 point - On
Pattern(RDRAM - Blue noise
Enable 5-bit Quantization - On
Enable N64-style mip-mapping - On
Store compiled shaders for performance - On
Muitiple of N64 resolution - x16
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
#game
#nintendo
#Spiderman