Splatoon 3: Hero Mode: Part 32: Rail Pass
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Published on ● Video Link: https://www.youtube.com/watch?v=Aee37Srt5_w
The main theme of this stage is Inkrails. Remember that they are different from Ride Rails. Inkrails requires a kid to go into Swim Form to use them and they can move through them freely. Meanwhile Ride Rails have you automatically grind forward on them or through them in Swim Form, and changing directions with them is much more strict.
In this stage, you might need to use Splat Bombs to activate far-off Inkrails before you can use them to continue on.
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