Spy vs Spy 2 Longplay (C64) [50 FPS]

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Published on ● Video Link: https://www.youtube.com/watch?v=LnWSDp8eYkc



Duration: 5:46
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Developed by Mike Riedel and published by First Star Software in 1985.

A sequel to the original game and equally entertaining.

The spies have landed on a desert island and must retrieve 3 sections of a secret prototype missile. Once they have all the pieces, they need to find their way to the escape submarine somewhere off-shore.

This time around, you have to collect items to build traps. Also, once a trap is set, there's no way to disarm it other than to set it off, so you really need to try and pay attention to what the other player is doing.

Each spy can set snares, coconut gasoline bombs (land mines) and dig pits for the each other to fall into. There is also a single gun on the island giving the player who finds it a ranged attack.

There are also natural hazards, such as patches of quicksand that require some furious joystick waggling to escape and sharks that inhabit the coast.

The most significant change in this game is that players now have an energy bar. Hand to hand combat, quicksand, sharks and traps will all deplete your energy and, once depleted, you're dead. Your energy slowly replenishes whilst out of combat, but this new mechanism means that a game can be over pretty quickly if you get caught in a few traps.

Perhaps not as iconic as the original, this game is still fun and is a worthy follow-up to the original.
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Tags:
Commodore 64
C64
Spy vs Spy
The Island Caper
Spy vs Spy 2
Spy vs Spy II
Mike Riedel
1985
Retro
Classic
Gaming
Longplay