Star Wars Battlefront II (2005) - PS2 Public Beta (Part 1)

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Hello there! Here we have a PS2 Beta/Demo of Star Wars Battlefront II that was apparently sent out through postal service to those who were signed up on either Sony's or Lucasarts's website. Special thanks to austin12456 for uploading this version of the game.

So in this demo, there are two ground maps available; Tantive IV and Utapau. Since I can not access the multiplayer menu without setting up a network connection, I'm not sure which modes would have been available for online play and whether both eras were playable on either map. There's also all of the space maps, including the scrapped Space Kamino (more on that later). While they're all present in the files, my guess is that Space Yavin (seen in the video) was the only map available online. For this video, I tried to only play what was actually publicly available in the demo.

In order to play this demo, I had to modify the SHELL.LVL file to access the singleplayer menu. Despite appearing in the menu, there are no map files for the other maps seen in the map list (and I'm assuming they wouldn't have been visible in the multiplayer menu).

This demo is definitely a later build than the Xbox demo, however, it still contains its own fair share of differences. Some of these differences include:

- A few SWBF1-style menu screens (Instant Action, Options).
- No map specific loading screens.
- More CPs on both Tantive IV and Utapau.
- CPs were labelled by name in the spawn screen.
- Some different consoles on Tantive IV.
- The electricity from the generator is a different color and doesn't kill you when you walk through it.
- A slightly different interior for the capital ships.
- HUD is different.
- Some placeholder VO.
- Lots of different sound effects.
- Jedi/Sith do not have back-attacks.
- In general, the Force Jumps are a bit more awkward to control compared to the final release.
- Darth Vader has a really goofy walking/running animation.
- He also runs while sprinting instead of that strange dashing thing he does.
- He has a different sprint attack and jump attack.
- General Grievous is only equipped with Lightsabers.
- Obi-Wan, and Jedi in general, have a different sprinting animation.
- Assault Droids have the Pilot Droid texture, Assassin Droids have the Red Droid texture, Engineer Droids are just plain Battle Droids.
- Engineer class is equipped with Auto Turrets instead of Health and Ammo dispensers.
- Sniper class is equipped with Recon Droids instead of Auto Turrets.
- Officer class (AKA Magna Guards, Clone Commanders, etc...) have Health and Ammo dispensers instead of Recon Droids.
- Bothans have a poison debuff instead of a regeneration buff.
- Imperial Officer has a health regeneration buff instead of a damage buff and has the SWBF1 AT-ST driver model.
- Magna Guards have damage buffs instead of poison debuffs.
- The Officer and Special classes don't require points to use them.
- Detpacks use the time bomb model.
- Rebel Fleet Soldiers have different models.
- The buff effects are different (I believe some of them are used in the PSP version).
- ARC Caster impact effects are a bit different (not seen in video).
- TIE Bomber has some laser weapon for the secondary position.
- To win in Space Assault mode, you have to destroy all of the enemy's critical systems instead of trying to be first to get to 180 points.

Feel free to point out any other differences!

This is only part one...




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2017-12-04Star Wars Battlefront II - Sentinel Class, Skins, and UI Stuff
2017-12-01Star Wars Battlefront II - The Last Jedi Hero Themes (Short versions)
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Tags:
Star Wars
Star Wars Battlefront
Star Wars Battlefront 2
Star Wars Battlefront II
swbf2
swbf
battlefront
battlefront 2
star wars battlefront 2 beta
beta
ps2
demo



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Star Wars Battlefront II Statistics For DylanRocket

There are 534,823 views in 39 videos for Star Wars Battlefront II. The game makes up 7 hours of published video on his channel, roughly 15.82% of Star Wars Battlefront II content that DylanRocket has uploaded to YouTube.