Strider [2014] (Rank-A/Normal #9: Processing, Pt. 2/2, Lower, 100% Completion Run) PS4 Gamechive

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Published on ● Video Link: https://www.youtube.com/watch?v=Bb7hwB275sQ



Game:
Strider (2014)
Duration: 34:18
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This gaming session guides players as a no commentary full playthrough and walkthrough of Capcom's Strider (2014 Reboot) video game. This video is part of a Rank-A (Normal Mode Difficulty) [Class-A Ninja] 100% completion rate run whereby all zones are fully explored and all items (collectibles) acquired.

In this segment, Strider backtracks to Processing to finish releasing the water valves with Option-A. This opens the way into the zone's lower region (The Black Market), and through its varied obstacle courses to find the Black Marketer in the Abandoned Train Station.

Intro - 00:00

Session Contents:

Processing (Zone) - 00:10

Objective: Interface with Option-A - 01:54

Sludge Digestion Chamber (Area); Bot Interface (Tertiary Water Valve) - 02:09

---

The Waste Trap (Area) - 02:48

Large Canister 25 - 04:11
(under dock)

---

Lower Black Market (Area); Save Pod - 04:41

POW Cube 30 [Character Intel: "UMT-1 - Kazakh Missile Trooper"] - 4:57
(climb rock face)

Energy Recharge Upgrade 4 - 5:15
(ceiling, inside pipe, far right)

POW Cube 31 [Survival Challenge: "Night of the Troopers"] - 06:01
(climb down diagonal scaffolding)

POW Cube 32 [Beacon Run: "Street Rat"] - 06:43
(left side passage; path 6.30)

POW Cube 33 [Concept Art: "Option-A"] - 07:32
(turret above, on walkway below)

POW Cube 34 [Concept Art: "Insect PNUT"] - 09:21
(left door, up wall after explosives)

POW Cube 35 [Story Intel: "The Black Market"] - 09:42
(far left, after POW Cube 34)

---

Underground Citizen Camp (Area); Save Pod (UCC) - 11:35

Large Canister 26 - 12:23

---

Abandoned Train Station (Area); Cutscene (Black Marketer 1) - 13:08
- "So, YOU are the one causing the disturbance?" - BM
- "The enemy of the enemy is my friend. How can I help you, 'friend'?" - BM
- "The deranged Prisoner told me you know of technology. A key."
- "The Temple Key, yes?" - BM
- "A key to the Tower."
- "To enter that, you'll need a key to a key. You'll need to access the Gravitron." - BM
- "Time is short. Where can I find this key?"
- "Nothing is free. Not even for you, Strider. You eliminate the beast that brings us terror, and the key is yours." - BM
- "Then I shall destroy your beast."

POW Cube 36 [Character Intel: "Severnsi - Sewer Crab"] - 14:06
(ceiling, left of Black Marketer)

Down Strike Grate x2 to...

Archispirostreptus Gigas: Mutant Millipede (Boss) - 14:25

Spice Must Flow (Trophy) - 16:53
- Defeat the Millipede

---

Underground Citizen Camp (Area); Save Pod 1 (ATS) - 17:14

POW Cube 37 [Concept Art: "Millipede Storyboards"] - 17:24
(climb left side rock wall)

Cutscene (Insect Trooper: Infected Symbiotic Carcass) - 17:43

POW Cube 38 [Character Intel: "Insect PNUT - Infected Symbiotic Carcass"] - 18:26
(climb across ceiling)

POW Cube 39 [Concept Art: "Millipede"] - 19:51
(above Insect Trooper door spawn)

---

Abandoned Train Station (Area); Cutscene (Black Marketer 2) - 21:14

Standard Kunai - 21:25
"Multi-directional throwing knives. Kunai can slice through lesser enemies and damage or stun larger enemies. Use [Right Stick/R3 Button] to aim. Use [Circle Button] or [R2 Button] to throw."

Kunai Gate - 23:29

POW Cube 40 [Character Intel: "Black Marketer"] (Down Strike Grate) - 23:38

Save Pod 2 (ATS) - 24:17

POW Cube 41 [Character Intel: "Archispirostreptus Gigas - Mutant Millipede"] - 24:27
(up to left wall)

Fallen Strider 3 [Strider Hiyou] - 24:38
(jump to right, avoiding spikes and collapsing floor, black costume)
"A-Rank Strider; Primary Weapon: Cy-sickle. An expert assassin, skilled in stealth and traps. Hiyou prided himself in the creative elimination of targets."
- Upon collect, [Character Intel: "Strider Hiyou"] unlocks.

Kunai Range Upgrade 1 - 25:29
(after collapsing floor drops, far left)
"Maximum Kunai Range Increased."

Kunai Gate - 26:48

Kunai Upgrade 1 (Kunai Gate) - 27:33
(obstacle course, path 27.19)
"Maximum Kunai Increased."

---

Central Processing (Area) - 30:19

Kunai Upgrade 2 (Kunai Gate) - 31:50
(path 30.31)

---

Organics Repurposing Center (Area) - 31:31

Kunai Range Upgrade 2 (Kunai Gate) - 31:57
(far left side of room; path 31.15)

Acquired Items in Zone: 100% (Processing) - 32:20

Pathway to Exit Zone (32.20)
(Overflow Processing / Sludge Digestion Chamber / Central Processing / Water Treatment Plant / Underground Outpost)

---

Water Treatment Plant (Area) - 33:45

Kunai Gate (Exit Zone) - 33:55
(lower right)

---

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Tags:
strider
strider 2014
hiryu
hiru
capcom
rank-a
normal
100%
metroidvania
lower black market
abandoned train station
boss
mutant millipede
archispirostreptus gigas
large canister
enemy intel
survival challenge
beacon run
concept art
story intel
spice must flow
fallen strider
strider hiyou
gameplay
longplay
no commentary
playthrough
walkthrough
guide
ps3
ps4
gamechive
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trophy
black marketer
energy recharge
upgrade
class-a ninja
kunai
range
standard



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