Strider [2014] (Rank-A/Normal #9: Processing, Pt. 2/2, Lower, 100% Completion Run) PS4 Gamechive
This gaming session guides players as a no commentary full playthrough and walkthrough of Capcom's Strider (2014 Reboot) video game. This video is part of a Rank-A (Normal Mode Difficulty) [Class-A Ninja] 100% completion rate run whereby all zones are fully explored and all items (collectibles) acquired.
In this segment, Strider backtracks to Processing to finish releasing the water valves with Option-A. This opens the way into the zone's lower region (The Black Market), and through its varied obstacle courses to find the Black Marketer in the Abandoned Train Station.
Intro - 00:00
Session Contents:
Processing (Zone) - 00:10
Objective: Interface with Option-A - 01:54
Sludge Digestion Chamber (Area); Bot Interface (Tertiary Water Valve) - 02:09
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The Waste Trap (Area) - 02:48
Large Canister 25 - 04:11
(under dock)
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Lower Black Market (Area); Save Pod - 04:41
POW Cube 30 [Character Intel: "UMT-1 - Kazakh Missile Trooper"] - 4:57
(climb rock face)
Energy Recharge Upgrade 4 - 5:15
(ceiling, inside pipe, far right)
POW Cube 31 [Survival Challenge: "Night of the Troopers"] - 06:01
(climb down diagonal scaffolding)
POW Cube 32 [Beacon Run: "Street Rat"] - 06:43
(left side passage; path 6.30)
POW Cube 33 [Concept Art: "Option-A"] - 07:32
(turret above, on walkway below)
POW Cube 34 [Concept Art: "Insect PNUT"] - 09:21
(left door, up wall after explosives)
POW Cube 35 [Story Intel: "The Black Market"] - 09:42
(far left, after POW Cube 34)
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Underground Citizen Camp (Area); Save Pod (UCC) - 11:35
Large Canister 26 - 12:23
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Abandoned Train Station (Area); Cutscene (Black Marketer 1) - 13:08
- "So, YOU are the one causing the disturbance?" - BM
- "The enemy of the enemy is my friend. How can I help you, 'friend'?" - BM
- "The deranged Prisoner told me you know of technology. A key."
- "The Temple Key, yes?" - BM
- "A key to the Tower."
- "To enter that, you'll need a key to a key. You'll need to access the Gravitron." - BM
- "Time is short. Where can I find this key?"
- "Nothing is free. Not even for you, Strider. You eliminate the beast that brings us terror, and the key is yours." - BM
- "Then I shall destroy your beast."
POW Cube 36 [Character Intel: "Severnsi - Sewer Crab"] - 14:06
(ceiling, left of Black Marketer)
Down Strike Grate x2 to...
Archispirostreptus Gigas: Mutant Millipede (Boss) - 14:25
Spice Must Flow (Trophy) - 16:53
- Defeat the Millipede
---
Underground Citizen Camp (Area); Save Pod 1 (ATS) - 17:14
POW Cube 37 [Concept Art: "Millipede Storyboards"] - 17:24
(climb left side rock wall)
Cutscene (Insect Trooper: Infected Symbiotic Carcass) - 17:43
POW Cube 38 [Character Intel: "Insect PNUT - Infected Symbiotic Carcass"] - 18:26
(climb across ceiling)
POW Cube 39 [Concept Art: "Millipede"] - 19:51
(above Insect Trooper door spawn)
---
Abandoned Train Station (Area); Cutscene (Black Marketer 2) - 21:14
Standard Kunai - 21:25
"Multi-directional throwing knives. Kunai can slice through lesser enemies and damage or stun larger enemies. Use [Right Stick/R3 Button] to aim. Use [Circle Button] or [R2 Button] to throw."
Kunai Gate - 23:29
POW Cube 40 [Character Intel: "Black Marketer"] (Down Strike Grate) - 23:38
Save Pod 2 (ATS) - 24:17
POW Cube 41 [Character Intel: "Archispirostreptus Gigas - Mutant Millipede"] - 24:27
(up to left wall)
Fallen Strider 3 [Strider Hiyou] - 24:38
(jump to right, avoiding spikes and collapsing floor, black costume)
"A-Rank Strider; Primary Weapon: Cy-sickle. An expert assassin, skilled in stealth and traps. Hiyou prided himself in the creative elimination of targets."
- Upon collect, [Character Intel: "Strider Hiyou"] unlocks.
Kunai Range Upgrade 1 - 25:29
(after collapsing floor drops, far left)
"Maximum Kunai Range Increased."
Kunai Gate - 26:48
Kunai Upgrade 1 (Kunai Gate) - 27:33
(obstacle course, path 27.19)
"Maximum Kunai Increased."
---
Central Processing (Area) - 30:19
Kunai Upgrade 2 (Kunai Gate) - 31:50
(path 30.31)
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Organics Repurposing Center (Area) - 31:31
Kunai Range Upgrade 2 (Kunai Gate) - 31:57
(far left side of room; path 31.15)
Acquired Items in Zone: 100% (Processing) - 32:20
Pathway to Exit Zone (32.20)
(Overflow Processing / Sludge Digestion Chamber / Central Processing / Water Treatment Plant / Underground Outpost)
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Water Treatment Plant (Area) - 33:45
Kunai Gate (Exit Zone) - 33:55
(lower right)
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