Substance Designer Using Mask Generators
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Published on ● Video Link: https://www.youtube.com/watch?v=pz08al0-xkM
In this video we take a look at using mask generators in Substance Designer.
Project Files:
https://share.allegorithmic.com/libraries/2281
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Tags:
texturing
textures
texture
ndo
ddo
quixel suite
quixel
megascans
texture painting
Unreal Engine (Video Game Engine Family)
unity 5
PBR
Physically Based Rendering
Texture Mapping
3d art
3d
materials
procedural
Blender
Procedural Generation
mari
thefoundry
Autodesk Maya (Award-Winning Work)