Super Ghouls 'n Ghosts (SNES) Playthrough Part 2 FINAL
This is the second part of the playthrough of Super Ghouls 'n Ghosts, played in Professional mode. It covers the levels again and finally fighting the final boss of the game.
Will I ever play make a playthrough of the first game: Ghosts 'n Goblins? Maybe... but I'll have to practice a bit before I could do so (otherwise, 90% of the playthrough will basically be me dying a lot and that will get boring without commentary at least).
This was originally a Twitch playthrough. I was gonna re-do this like the previous one but I forgot about how frustrating this whole thing was and decided against doing so.
(see Part 1 for my opinion on the game)
Developer: Capcom
Publishers: Nintendo, Capcom
Year: 1991
Platforms: Super Nintendo, Sega Saturn, PlayStation, PlayStation 2, Xbox, Game Boy Advance, PlayStation Portable, PlayStation 3, Wii & Wii U Virtual Console, Switch Online
This playthrough was only made for the sake of entertainment. No copyright infringement intended.
Music used in montage:
1. Ghosts 'n Goblins: Commodore 64 Track 1 (1986) - Mark Coosley
2. Mega Man 7: Shade Man's Stage -Secret- (1994) - Yuko Takehara, Toshihiko Horiyama, Makota Tomozawa (I'm not sure who did it exactly) a.k.a The Capcom Sound Team (as well as Shock Entertainment pty, the Universal Music Group, and [Merlin] Phonofile... for some reason)
3. Ghosts 'n Goblins OC Remix: 'Wanka Factory' - Shael Riley
(http://ocremix.org/remix/OCR01347/)
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