Super Mario Galaxy [ Wii U ] Dino Piranha Speed Run - Good Egg Galaxy Gameplay
Super Mario Galaxy 『スーパーマリオギャラクシー』 は、任天堂開発・発売のWii専用ゲームソフト。 is a 2007 platform video game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. The game was re-released as a Nintendo Selects title in 2011, and as a download via the Wii U's eShop in 2015. The story revolves around the protagonist, Mario, who is on a quest to rescue Princess Peach whilst simultaneously saving the universe from Bowser.
Start by heading down the orange bridge on the left, following it to the very top. Talk to the luma to get a Launch Star that will send you to a weird egg shaped planet. Collect the five Star Chips scattered around it to make a new Launch Star appear. Watch out for the rocks rolling around, and also, the grey parts will make you walk slower. Press C to move the camera and get a better view of where the Star Chips are. The Launch Star will send you to a bean shaped piece of planet. Collect the ? Coin to get an Extra Life and spin attack the piranha plant to make a vine appear. Spin while on it to reach a new part.
Avoid the boulders and make your way to the top, where a purple piranha plant awaits. Spin attack one of the small green plants nearby, towards the piranha plant, to hit it in the face. Use the new vine to reach yet another bean shaped area. Climb to the top of the structure and spin to smash the crystal. Use the Launch Star to get to the first boss. This one is quite simple fortunately, simply spin attack the tip of its tail to free it of its egg shell, then repeat the process two more times to defeat it. Running in circles around it to reach its tail will allow you to escape its attacks (don't run straight or you'll never get it; make short cuts). Really not very difficult. Pick up the Power Star after the fight.
Now follow the instructions back at the Observatory and shoot Star Bits at the Luma with B. Re-select the galaxy and choose the second level.
The levels in the game consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The concept for the game's use of spherical platforms was first conceptualised from ideas used in Super Mario 128, a technology demonstration shown at Nintendo Space World in 2000. Development of Super Mario Galaxy began after the release of Donkey Kong Jungle Beat in late 2004, after Shigeru Miyamoto suggested that Nintendo should commission a large-scale Mario game. The game's soundtrack was composed by Mahito Yokota and Koji Kondo, using a symphony orchestra for the first time in the series.
Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s)
Yoshiaki Koizumi
Producer(s)
Shigeru Miyamoto
Takao Shimizu
Designer(s) Yoshiaki Koizumi
Shigeru Miyamoto
Artist(s) Kenta Motokura
Writer(s) Takayuki Ikkaku
Composer(s)
Mahito Yokota
Koji Kondo
Series Super Mario
Platform(s) Wii
Release
JP: 1 November 2007
NA: 12 November 2007
EU: 16 November 2007
AU: 29 November 2007
Genre(s) Platformer, action-adventure
Mode(s) Single-player, multiplayer
Super Mario Galaxy was a critical and commercial success, hailed as one of the greatest video games of all time. Critics praised the game's graphics, gravity mechanics, soundtrack, and setting. Upon release it won several awards from gaming publications, including multiple "Game of the Year" titles, and became the first Nintendo title to win the British Academy Games Award for Best Game.[1] It is listed among the top-rated games on various aggregate sites. The game is the ninth best-selling Wii game worldwide with sales of 12.75 million, as well as the best-selling 3D entry in the Super Mario series. A direct sequel, Super Mario Galaxy 2, was released for the Wii in 2010.
Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s) Koichi Hayashida
Producer(s) Yoshiaki Koizumi
Takashi Tezuka
Designer(s) Kenta Motokura
Artist(s) Daisuke Watanabe
Composer(s) Mahito Yokota
Ryo Nagamatsu
Koji Kondo
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