Super Mario Galaxy [ Wii U ] Battlerock Barrage - Battlerock Galaxy Gameplay
Start by collecting all five Star Chips around the metal platforms to make Pull Stars appear. You can walk all around the platforms, so also look under them to find the Star Chips. Grab the second Pull Star to get into the Launch Star and land on another metal platform. Jump on the little purple spring to bounce up to another platform above. Get on top of the blue bolt and spin to activate the platform. You'll now have to avoid many obstacles as the platform move over to the right. Simply walk around the platform depending on the obstacles. If a barrier blocks the top, head over to the underside of the platform to avoid it.
If barriers blocks the top and bottom, stand on the side of the platform to avoid them. You'll then reach the Power Star held inside a cage. Jump on the platform to the right to spot some bullets and more cages. Have the bullets follow you around to break the cages and do the same with the cage holding the Power Star.
Super Mario Galaxy 『スーパーマリオギャラクシー』 は、任天堂開発・発売のWii専用ゲームソフト。 is a 2007 platform video game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. The game was re-released as a Nintendo Selects title in 2011, and as a download via the Wii U's eShop in 2015. The story revolves around the protagonist, Mario, who is on a quest to rescue Princess Peach whilst simultaneously saving the universe from Bowser.
The levels in the game consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The concept for the game's use of spherical platforms was first conceptualised from ideas used in Super Mario 128, a technology demonstration shown at Nintendo Space World in 2000. Development of Super Mario Galaxy began after the release of Donkey Kong Jungle Beat in late 2004, after Shigeru Miyamoto suggested that Nintendo should commission a large-scale Mario game. The game's soundtrack was composed by Mahito Yokota and Koji Kondo, using a symphony orchestra for the first time in the series.
1 GATEWAY GALAXY
1.1 Grand Star Rescue
1.2 Gateway's Purple Coins
2 BOO'S BONEYARD GALAXY
2.1 Racing the Spooky Speedster
3 Terrace
Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s)
Yoshiaki Koizumi
Producer(s)
Shigeru Miyamoto
Takao Shimizu
Designer(s) Yoshiaki Koizumi
Shigeru Miyamoto
Artist(s) Kenta Motokura
Writer(s) Takayuki Ikkaku
Composer(s)
Mahito Yokota
Koji Kondo
Series Super Mario
Platform(s) Wii
Release
JP: 1 November 2007
NA: 12 November 2007
EU: 16 November 2007
AU: 29 November 2007
Genre(s) Platformer, action-adventure
Mode(s) Single-player, multiplayer
Super Mario Galaxy was a critical and commercial success, hailed as one of the greatest video games of all time. Critics praised the game's graphics, gravity mechanics, soundtrack, and setting. Upon release it won several awards from gaming publications, including multiple "Game of the Year" titles, and became the first Nintendo title to win the British Academy Games Award for Best Game.[1] It is listed among the top-rated games on various aggregate sites. The game is the ninth best-selling Wii game worldwide with sales of 12.75 million, as well as the best-selling 3D entry in the Super Mario series. A direct sequel, Super Mario Galaxy 2, was released for the Wii in 2010.
Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s) Koichi Hayashida
Producer(s) Yoshiaki Koizumi
Takashi Tezuka
Designer(s) Kenta Motokura
Artist(s) Daisuke Watanabe
Composer(s) Mahito Yokota
Ryo Nagamatsu
Koji Kondo
Super Mario Galaxy 2 is a platforming video game developed and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released worldwide in 2010, and is the fourth original 3D platformer in the Super Mario series, after Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy.
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