Super Mario RPG Switch Remake - Low Level Part 23: Boomer

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Published on ● Video Link: https://www.youtube.com/watch?v=GwvAcHY7sak



Duration: 6:18
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The second boss faced in Bowser's Keep.

Boomer has 2,000 HP and switches between two forms, the former magic-weak and the latter susceptible to physical attacks. As our physical damage is low, doubling it barely makes a difference, but Mario's Jump is very powerful indeed when Boomer's color is red.

Unlike the boss battle before this, the Fear status is ineffective, meaning we have to rely on item buffs to improve the damage received and dealt. A Party Bracer severely weakens the boss's magic, letting our aptly-equipped party withstand some of it without anyone getting KO'd. The single-target moves, on the other hand, are very easily blocked.

Mario's heavy damage with Jump more than makes up for the turns lost using Pick-Me-Ups to resurrect them, should he ever perish.







Tags:
super mario rpg
Legend of the Seven Stars
switch
remake
nintendo
moogleboss
challenge
llg
low level game
llc
bowser's keep
boomer