Switch KINGDOM HEARTS Melody of Memory Opening 스위치 킹덤 하츠 멜로디 오브 메모리 오프닝 スイッチ キングダム ハーツ メロディ オブ メモリー
킹덤 하츠 멜로디 오브 메모리
스퀘어 에닉스의 《킹덤 하츠 시리즈》의 외전작으로, 킹덤 하츠 2020 프로젝트 중 하나로 공개된 시리즈 최초의 리듬 액션 게임. 킹덤 하츠 시리즈 및 디즈니 작품들의 OST가 140곡 이상 수록되어 있다.
본래는 《시아트리듬 파이널 판타지》의 킹덤 하츠 버전 정도로 기획되었다. 개발사 또한 시아트리듬 시리즈를 제작한 인디즈제로. 이후 KH 시리즈의 느낌이 나길 원했던 노무라 테츠야의 의견에 따라 '킹덤 하츠의 리듬 게임을 만든다면?' 이란 컨셉으로 밑바닥부터 다시 제작되었다고 한다. 첫 트레일러에서 시아트리듬 그림체의 소라, 도널드, 구피가 나온 이유도 같은 제작사 + 같은 컨셉에서 시작된 게임이기 때문.
전작인 《킹덤 하츠 3》에 이어 본작 역시 공식 한글화되어 국내에도 정식 발매되었다. 2021년 3월 30일 에픽 게임즈 스토어 독점으로 PC판이 발매 예정이다.
평가
고퀄의 OST로 유명한 킹덤 하츠 시리즈 + 디즈니 애니메이션의 OST로 구성된 리듬 게임이다 보니 OST 구성은 꽤나 훌륭하다는 평가가 많다. 킹덤 하츠식 리듬 액션을 지향하기 때문에 기존의 리듬 게임들과 달리 무슨 3D 액션 게임 같은 노트를 하고 있는 것 또한 특이한 점이다.
리뷰어들의 평가를 살펴보면 그럭저럭 할만한 리듬 게임이지만 킹덤 하츠 시리즈의 정체성, 즉 RPG 스타일이 꽤나 많이 들어가 있는데 이런 점은 다소 애매하다는 평가도 나온다.
전반적으로 보자면 단점도 있지만 킹덤 하츠 팬이라면 충분히 즐길만한 리듬 게임. 다만 킹덤 하츠 시리즈를 잘 모른다거나 흥미가 없을 경우에는 재미를 느끼기 힘들 가능성이 높다.
KINGDOM HEARTS Melody of Memory
Kingdom Hearts: Melody of Memory[a] is a 2020 rhythm action game developed by Square Enix and indieszero, and published by Square Enix for the PlayStation 4, Xbox One, Nintendo Switch, and Microsoft Windows. It is the fourteenth installment in the Kingdom Hearts series, retelling the events of the series so far, while also being set after Kingdom Hearts III's Re Mind downloadable content scenario.
Hints at the next Kingdom Hearts game came in January 2020 from series creator Tetsuya Nomura, with the game being revealed in June 2020. Kingdom Hearts: Melody of Memory was released worldwide in November 2020
Gameplay
Kingdom Hearts: Melody of Memory is a rhythm action game featuring both single and multiplayer gameplay. Players press buttons with the right timing to get an Excellent, Good, or Miss, depending on the timing. A Miss affects the player's health, which causes the game to end when it has run out. Players work to level up the characters' health and attack power, with each character having two types of ranged and melee attack abilities.
The main single player mode is World Tour, which is the "story campaign" of the game. Each song is categorized into a stage, either Field Battle (world exploration tracks), where players complete songs rhythmically in each world, and face appropriate enemies in each stage from the original games in which the song is based on, Memory Dive (tracks associated with a specific character or uses vocals), where players replay stages from past games in music video-like sequences with gameplay similar to Field Battles, and Boss Battle (tracks associated with bosses), where players face bosses from the series. After songs have been completed, they can be replayed individually. Melody of Memory features three-person parties, of which there are four different groupings. Once new parties have been unlocked, they can be used at any time. Disney characters serve as guest members in their specific themed worlds, bringing different sounds and symbols to the gameplay. King Mickey serves as a fourth party member, assisting the player with healing and additional rhythm points when activating the "Summoning Star" item. Traversal between each of the worlds is done through the Gummi Ship, a system used in previous mainline Kingdom Hearts games. Melody of Memory features the series' Beginner, Standard, and Proud difficulties, while each stage has three play options available: Basic; One Button, which removes button complexity and allows party members to auto-attack; and Performer, which adds additional enemies and button sequences. Each stage features various objectives to complete, that award material to unlock new songs and items. Clearing stages unlocks a music and cinematic scene player.
Multiplayer modes include Double Play co-op mode, where players compete locally together playing as Sora and Riku to get the highest collective score, COM versus, where players compete against the computer to get a high rank three times out of five, and versus mode, where players compete against each other online or with local multiplayer (Nintendo Switch only) for the best score in a best 2 out of 3. This mode features "tricks", which are used to disrupt the other player, once at the beginning of the track and again towards the end. There are 10 different types of tricks, with co-director Masanobu Suzui saying they make completing the songs "more tricky and complicated" given how players can combine the tricks. Winning in versus mode increases a player's ranking and awards two collectible cards, while the runner-up receives one. The Nintendo Switch version of the game features a free-for-all battle royal mode, where up to eight players can compete against each other in local multiplayer. The gameplay of Melody of Memory has been compared to Theatrhythm Final Fantasy